Test_Cinematic.cpp ================== * Category: ``test-and-prototype`` * Active scripts: ``3`` * Source: ``Code/Scripts/Test_Cinematic.cpp`` M00_Cinematic_Attack_Command_DLS -------------------------------- M00_Cinematic_Attack_Command_DLS in Test_Cinematic.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events. * Source line: ``45`` * Event hooks: ``Created``, ``Custom`` * Persistence hooks: none detected * Key engine calls: ``Get_Facing``, ``Get_Position``, ``Action_Attack``, ``Send_Custom_Event``, ``Action_Reset`` * Summary source: ``heuristic`` Parameter Description:: AttackDuration=1.0:float Test_Cinematic -------------- Test_Cinematic in Test_Cinematic.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; controls animation playback; plays sounds; changes innate AI behavior. * Source line: ``122`` * Event hooks: ``Created``, ``Custom``, ``Timer_Expired`` * Persistence hooks: ``Save_Data``, ``Load_Data`` * Key engine calls: ``Debug_Message``, ``Text_File_Open``, ``Text_File_Get_String``, ``Text_File_Close``, ``Get_Sync_Time``, ``Begin_Chunk``, ``Save_Data``, ``End_Chunk`` * Summary source: ``heuristic`` Parameter Description:: ControlFilename=:string Test_Cinematic_Primary_Killed ----------------------------- Test_Cinematic_Primary_Killed in Test_Cinematic.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events. * Source line: ``73`` * Event hooks: ``Created``, ``Destroyed``, ``Killed`` * Persistence hooks: none detected * Key engine calls: ``Debug_Message``, ``Find_Object``, ``Send_Custom_Event`` * Summary source: ``heuristic`` Parameter Description:: CallbackID=:int