Test_RAD.cpp ============ * Category: ``test-and-prototype`` * Active scripts: ``11`` * Source: ``Code/Scripts/Test_RAD.cpp`` M00_Test_Sound_RAD ------------------ M00_Test_Sound_RAD in Test_RAD.cpp initializes behavior when the object is created; starts conversations. * Source line: ``3213`` * Event hooks: ``Created`` * Persistence hooks: none detected * Key engine calls: ``Create_Conversation``, ``Stop_All_Conversations``, ``Join_Conversation``, ``Start_Conversation`` * Summary source: ``heuristic`` M03_A05_Evac_Zone ----------------- M03_A05_Evac_Zone in Test_RAD.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; drives AI action commands; creates or destroys objects. * Source line: ``3136`` * Event hooks: ``Created``, ``Custom``, ``Entered`` * Persistence hooks: none detected * Key engine calls: ``Is_A_Star``, ``Create_Object``, ``Attach_Script``, ``Get_Random``, ``Action_Goto`` * Summary source: ``heuristic`` MX0_A02_ACTOR ------------- MX0_A02_ACTOR in Test_RAD.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; creates or destroys objects; plays sounds; changes innate AI behavior; starts conversations. * Source line: ``1268`` * Event hooks: ``Created``, ``Killed``, ``Damaged``, ``Custom``, ``Enemy_Seen``, ``Action_Complete``, ``Timer_Expired`` * Persistence hooks: none detected * Key engine calls: ``Attach_Script``, ``Get_Health``, ``Get_Shield_Strength``, ``Innate_Disable``, ``Enable_Enemy_Seen``, ``Send_Custom_Event``, ``Action_Goto``, ``Start_Timer`` * Summary source: ``heuristic`` Parameter Description:: ActorID=0:int MX0_A02_Controller ------------------ MX0_A02_Controller in Test_RAD.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; creates explosions; controls animation playback; plays sounds. * Source line: ``26`` * Event hooks: ``Created``, ``Custom``, ``Timer_Expired`` * Persistence hooks: none detected * Key engine calls: ``Attach_Script``, ``Get_ID``, ``Send_Custom_Event``, ``Find_Object``, ``Destroy_Object``, ``Create_Object``, ``Get_Position``, ``Start_Timer`` * Summary source: ``heuristic`` MX0_A02_DEFAULT_OFF ------------------- MX0_A02_DEFAULT_OFF in Test_RAD.cpp initializes behavior when the object is created; changes innate AI behavior. * Source line: ``3080`` * Event hooks: ``Created``, ``Damaged`` * Persistence hooks: none detected * Key engine calls: ``Innate_Disable``, ``Apply_Damage`` * Summary source: ``heuristic`` MX0_A02_GDI_APC --------------- MX0_A02_GDI_APC in Test_RAD.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior. * Source line: ``2976`` * Event hooks: ``Created``, ``Damaged``, ``Custom``, ``Enemy_Seen`` * Persistence hooks: none detected * Key engine calls: ``Set_Health``, ``Get_Max_Health``, ``Action_Attack``, ``Apply_Damage``, ``Innate_Enable``, ``Enable_Enemy_Seen`` * Summary source: ``heuristic`` MX0_A02_GDI_MEDTANK ------------------- MX0_A02_GDI_MEDTANK in Test_RAD.cpp initializes behavior when the object is created; responds to custom events; sends custom events. * Source line: ``2939`` * Event hooks: ``Created``, ``Damaged``, ``Custom`` * Persistence hooks: none detected * Key engine calls: ``Set_Health``, ``Get_Max_Health``, ``Fade_Background_Music``, ``Find_Object``, ``Send_Custom_Event`` * Summary source: ``heuristic`` MX0_A02_GDI_VEHICLE ------------------- MX0_A02_GDI_VEHICLE in Test_RAD.cpp initializes behavior when the object is created. * Source line: ``2923`` * Event hooks: ``Created``, ``Damaged`` * Persistence hooks: none detected * Key engine calls: ``Set_Health`` * Summary source: ``heuristic`` MX0_A02_HELICOPTER ------------------ MX0_A02_HELICOPTER in Test_RAD.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; uses timers; sends custom events. * Source line: ``3036`` * Event hooks: ``Created``, ``Killed``, ``Timer_Expired`` * Persistence hooks: none detected * Key engine calls: ``Start_Timer``, ``Find_Object``, ``Send_Custom_Event``, ``Apply_Damage`` * Summary source: ``heuristic`` Parameter Description:: ActorID=0:int MX0_A02_ZONE_DEFAULT_ON ----------------------- MX0_A02_ZONE_DEFAULT_ON in Test_RAD.cpp watches enter or exit events; sends custom events. * Source line: ``3096`` * Event hooks: ``Entered`` * Persistence hooks: none detected * Key engine calls: ``Find_Object``, ``Send_Custom_Event`` * Summary source: ``heuristic`` MX0_A02_ZONE_STARTUP -------------------- MX0_A02_ZONE_STARTUP in Test_RAD.cpp watches enter or exit events; sends custom events; creates or destroys objects. * Source line: ``3020`` * Event hooks: ``Entered`` * Persistence hooks: none detected * Key engine calls: ``Find_Object``, ``Send_Custom_Event``, ``Destroy_Object`` * Summary source: ``heuristic``