Mission00.cpp
Category:
missionActive scripts:
22Source:
Code/Scripts/Mission00.cpp
MSK_Controller
MSK_Controller in Mission00.cpp initializes behavior when the object is created; responds to custom events; starts conversations.
Source line:
3869Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Set_HUD_Help_Text,Add_Radar_Marker,Trigger_SpawnerSummary source:
heuristic
MSK_Info_Zone
MSK_Info_Zone in Mission00.cpp initializes behavior when the object is created; watches enter or exit events; starts conversations.
Source line:
4155Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Get_ID,Clear_Radar_Marker,Force_Camera_Look,Set_HUD_Help_Text,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
MSK_Soldier
MSK_Soldier in Mission00.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
3926Event hooks:
Created,Killed,Damaged,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Enable_Innate_Conversations,Enable_Hibernation,Action_Goto,Find_Object,Send_Custom_Event,Get_Player_Type,Action_AttackSummary source:
heuristic
Parameter Description:
Spawner_ID:int
MTU_Building_Controller
MTU_Building_Controller in Mission00.cpp initializes behavior when the object is created; responds to custom events.
Source line:
3728Event hooks:
Created,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Get_ID,Get_Max_Health,Set_Health,Set_Building_Power,Apply_DamageSummary source:
heuristic
Parameter Description:
Building_ID:int
MTU_Commando
MTU_Commando in Mission00.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; changes inventory or weapons.
Source line:
3346Event hooks:
Created,Damaged,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Reveal_Encyclopedia_Weapon,Select_Weapon,Control_Enable,Action_Follow_Input,Force_Camera_Look,Start_Timer,Get_Health,Get_Max_HealthSummary source:
heuristic
MTU_Commando_Startup
MTU_Commando_Startup in Mission00.cpp initializes behavior when the object is created.
Source line:
3456Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Attach_ScriptSummary source:
heuristic
MTU_Flyover
MTU_Flyover in Mission00.cpp initializes behavior when the object is created; drives AI action commands; creates or destroys objects.
Source line:
3837Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Action_Goto,Destroy_ObjectSummary source:
heuristic
Parameter Description:
Vehicle_ID:int
MTU_GDI_Soldier
MTU_GDI_Soldier in Mission00.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers; controls animation playback; changes inventory or weapons; changes innate AI behavior; starts conversations.
Source line:
3228Event hooks:
Created,Damaged,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Set_Loiters_Allowed,Enable_Enemy_Seen,Innate_Disable,Get_ID,Start_Timer,Get_Position,Get_DistanceSummary source:
heuristic
MTU_GDI_Vehicle
MTU_GDI_Vehicle in Mission00.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events.
Source line:
3641Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Find_Object,Send_Custom_Event,Set_HUD_Help_TextSummary source:
heuristic
Parameter Description:
Vehicle_ID:int
MTU_Nod_Apache
MTU_Nod_Apache in Mission00.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events; creates or destroys objects.
Source line:
3507Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Disable_Physical_Collisions,Action_Goto,Start_Timer,Destroy_Object,Find_Object,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Apache_ID:int
MTU_Nod_Soldier
MTU_Nod_Soldier in Mission00.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes innate AI behavior.
Source line:
3773Event hooks:
Created,Killed,Damaged,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Grant_Key,Innate_Disable,Action_Goto,Start_Timer,Set_Health,Find_Object,Send_Custom_Event,Apply_DamageSummary source:
heuristic
Parameter Description:
Soldier_ID:int
MTU_PowerUp_Armor
MTU_PowerUp_Armor in Mission00.cpp responds to custom events; sends custom events.
Source line:
3486Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
MTU_PowerUp_Health
MTU_PowerUp_Health in Mission00.cpp responds to custom events; sends custom events.
Source line:
3465Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
MTU_Range_Powerup
MTU_Range_Powerup in Mission00.cpp responds to custom events; sends custom events.
Source line:
3624Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Powerup_ID:int
MTU_Range_Target
MTU_Range_Target in Mission00.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; changes innate AI behavior.
Source line:
3544Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Attach_Script,Innate_Disable,Get_Position,Find_Object,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Target_ID:int
MTU_Range_Target_Miss_Commando
MTU_Range_Target_Miss_Commando in Mission00.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
3604Event hooks:
Created,Enemy_SeenPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Action_AttackSummary source:
heuristic
MTU_Range_Target_Path_Left
MTU_Range_Target_Path_Left in Mission00.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
3591Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
MTU_Range_Target_Path_Mid
MTU_Range_Target_Path_Mid in Mission00.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
3565Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
MTU_Range_Target_Path_Right
MTU_Range_Target_Path_Right in Mission00.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
3578Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
MTU_Trigger_Zone
MTU_Trigger_Zone in Mission00.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
2758Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Get_ID,Set_HUD_Help_Text,Find_Object,Send_Custom_Event,Has_Key,Clear_Radar_Marker,Destroy_Object,Get_Max_HealthSummary source:
heuristic
MTU_Tutorial_Controller
MTU_Tutorial_Controller in Mission00.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; controls animation playback; updates objectives; changes innate AI behavior.
Source line:
45Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Reveal_Map,Add_Radar_Marker,Add_Objective,Start_Timer,Find_Object,Set_Animation_Frame,Send_Custom_Event,Create_ObjectSummary source:
heuristic
MTU_Tutorial_Instructor
MTU_Tutorial_Instructor in Mission00.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events; creates or destroys objects; controls animation playback; changes inventory or weapons; updates objectives; changes innate AI behavior; starts conversations.
Source line:
1218Event hooks:
Created,Damaged,Custom,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Loiters_Allowed,Innate_Disable,Set_Shield_Type,Enable_Hibernation,Send_Custom_Event,Start_Timer,Action_Reset,Find_ObjectSummary source:
heuristic