Mission06.cpp
Category:
missionActive scripts:
85Source:
Code/Scripts/Mission06.cpp
M06_Activate_Flyovers
M06_Activate_Flyovers in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
5011Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Active=0:int
M06_Activate_Midtro
M06_Activate_Midtro in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
638Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Static_Anim_Phys_Goto_Frame,Is_A_Star,Static_Anim_Phys_Goto_Last_Frame,Send_Custom_Event,Find_Object,Get_Position,Set_Position,Create_ObjectSummary source:
heuristic
M06_Activate_MidtroC
M06_Activate_MidtroC in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
5557Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_Object,Create_Object,Set_Facing,Get_Position,Set_Position,Attach_ScriptSummary source:
heuristic
M06_Activate_Secret_Door
M06_Activate_Secret_Door in Mission06.cpp initializes behavior when the object is created; handles player poke interaction; sends custom events; starts conversations.
Source line:
927Event hooks:
Created,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Static_Anim_Phys_Goto_Last_Frame,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Secret_Door_ID=0:int
M06_Alarm_Behavior
M06_Alarm_Behavior in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; starts conversations.
Source line:
1499Event hooks:
Created,Killed,Damaged,Custom,Sound_Heard,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Innate_Soldier_Enable_Footsteps_Heard,Get_Difficulty_Level,Send_Custom_Event,Find_Object,Get_Position,Get_Distance,Action_Face_Location,Get_IDSummary source:
heuristic
Parameter Description:
Alarm_Enemy_Seen=0.0:float, Alarm_Damaged=0.0:float
M06_Alarm_Controller
M06_Alarm_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; controls animation playback; starts conversations.
Source line:
1374Event hooks:
Created,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Set_Animation_Frame,Get_Position,Debug_Message,Get_ID,Send_Custom_Event,Start_Timer,Create_SoundSummary source:
heuristic
M06_Alarm_Engineer
M06_Alarm_Engineer in Mission06.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
3166Event hooks:
Created,Sound_Heard,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Get_Position,Find_Object,Action_Face_Location,Get_Health,Get_Max_Health,Action_Attack,Set_Innate_Soldier_Home_LocationSummary source:
heuristic
M06_Alarm_Switch
M06_Alarm_Switch in Mission06.cpp initializes behavior when the object is created; responds to custom events; sends custom events; controls animation playback.
Source line:
1788Event hooks:
Created,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Get_Position,Debug_Message,Get_ID,Set_Animation_Frame,Send_Custom_Event,Get_Health,Set_HealthSummary source:
heuristic
M06_Alarm_Terminal_DLS
M06_Alarm_Terminal_DLS in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; handles player poke interaction; sends custom events; creates or destroys objects; controls animation playback.
Source line:
1845Event hooks:
Created,Killed,PokedPersistence hooks: none detected
Key engine calls:
Set_Animation_Frame,Enable_HUD_Pokable_Indicator,Is_A_Star,Send_Custom_Event,Find_Object,Get_Position,Get_Facing,Create_ObjectSummary source:
heuristic
M06_Apply_Damage
M06_Apply_Damage in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers.
Source line:
2856Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Apply_DamageSummary source:
heuristic
M06_Assistance_Farmer_DLS
M06_Assistance_Farmer_DLS in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers; sends custom events; creates or destroys objects; changes innate AI behavior; starts conversations.
Source line:
3533Event hooks:
Created,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Action_Goto,Get_Position,Get_Facing,Create_Object,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Barracks_Controller
M06_Barracks_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects.
Source line:
2614Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Create_Object,Set_Facing,Attach_Script,Start_Timer,Create_Logical_Sound,Send_Custom_Event,Enable_SpawnerSummary source:
heuristic
M06_Barracks_Eagle
M06_Barracks_Eagle in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
3328Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Barracks_Mess_Unit
M06_Barracks_Mess_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
4605Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Barracks_Patrol
M06_Barracks_Patrol in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; creates or destroys objects; starts conversations.
Source line:
2339Event hooks:
Created,Killed,Custom,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Find_Object,Action_Goto,Start_Timer,Get_Position,Get_Facing,Create_Object,Destroy_ObjectSummary source:
heuristic
M06_Bathroom_Unit
M06_Bathroom_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
4644Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Civ_Prisoner
M06_Civ_Prisoner in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; handles player poke interaction; drives AI action commands; sends custom events; creates or destroys objects; starts conversations.
Source line:
974Event hooks:
Created,Killed,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Set_Innate_Is_Stationary,Enable_HUD_Pokable_Indicator,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Get_PositionSummary source:
heuristic
M06_Clear_For_Mendoza
M06_Clear_For_Mendoza in Mission06.cpp initializes behavior when the object is created; creates or destroys objects.
Source line:
5626Event hooks:
Created,Sound_HeardPersistence hooks: none detected
Key engine calls:
Destroy_ObjectSummary source:
heuristic
M06_Collapse_Zone
M06_Collapse_Zone in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; creates or destroys objects; controls animation playback.
Source line:
5311Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Object,Set_Model,Set_AnimationSummary source:
heuristic
Parameter Description:
Zone_ID=0:int
M06_Courtyard_Apache
M06_Courtyard_Apache in Mission06.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
4853Event hooks:
Created,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Action_Goto,Action_AttackSummary source:
heuristic
M06_Courtyard_Controller
M06_Courtyard_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
2525Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Enable_Spawner,Create_Logical_Sound,Create_Object,Attach_ScriptSummary source:
heuristic
M06_Courtyard_Eagle
M06_Courtyard_Eagle in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
3243Event hooks:
Created,Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Get_ID,Action_Goto,Set_Innate_Is_Stationary,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Courtyard_Patrol
M06_Courtyard_Patrol in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; starts conversations.
Source line:
1997Event hooks:
Created,Killed,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_Timer,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
Parameter Description:
Waypath_ID=0:int, Waypath_Loc:Vector3
M06_Courtyard_Unit
M06_Courtyard_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
4413Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_DataDisc_01_DLS
M06_DataDisc_01_DLS in Mission06.cpp responds to custom events.
Source line:
5646Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Reveal_Encyclopedia_Character,Display_Encyclopedia_Event_UISummary source:
heuristic
M06_Destruction_Stub
M06_Destruction_Stub in Mission06.cpp responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; creates explosions.
Source line:
685Event hooks:
Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Create_Object,Set_Facing,Get_Random,Start_Timer,Get_Position,Get_FacingSummary source:
heuristic
M06_Drop_Thunder_Squad
M06_Drop_Thunder_Squad in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects; starts conversations.
Source line:
5057Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M06_Enable_Alarm_Objective
M06_Enable_Alarm_Objective in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.
Source line:
5662Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Barracks
M06_Enable_Barracks in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
2970Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_Spawner,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Barracks_Mess
M06_Enable_Barracks_Mess in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
4554Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Bathroom
M06_Enable_Bathroom in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
4506Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Courtyard
M06_Enable_Courtyard in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
4454Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Exterior_Courtyard
M06_Enable_Exterior_Courtyard in Mission06.cpp initializes behavior when the object is created; watches enter or exit events.
Source line:
2876Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_Spawner,Create_Logical_SoundSummary source:
heuristic
M06_Enable_Floor1_Bedroom
M06_Enable_Floor1_Bedroom in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
3804Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Floor1_Library
M06_Enable_Floor1_Library in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
3726Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Floor2_Bedroom
M06_Enable_Floor2_Bedroom in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
3844Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Floor2_Conference
M06_Enable_Floor2_Conference in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
4034Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Floor2_Library
M06_Enable_Floor2_Library in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
3956Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Greenhouse
M06_Enable_Greenhouse in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
3075Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Guard_Tower
M06_Enable_Guard_Tower in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.
Source line:
1091Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Enable_Spawner,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Hedgemaze
M06_Enable_Hedgemaze in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
2922Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_Spawner,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Interior
M06_Enable_Interior in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
3018Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_Spawner,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Lab
M06_Enable_Lab in Mission06.cpp initializes behavior when the object is created; watches enter or exit events.
Source line:
3125Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_SpawnerSummary source:
heuristic
M06_Enable_North_Barracks
M06_Enable_North_Barracks in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
4774Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_Officers_Mess
M06_Enable_Officers_Mess in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
4318Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_South_Barracks
M06_Enable_South_Barracks in Mission06.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
4683Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Enable_WarRoom
M06_Enable_WarRoom in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4225Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_Object,Create_Object_At_Bone,Attach_To_Object_Bone,Disable_All_Collisions,Set_Facing,Get_FacingSummary source:
heuristic
M06_Enable_Warroom_DoorGuard
M06_Enable_Warroom_DoorGuard in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
4157Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Escort_Tank
M06_Escort_Tank in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers.
Source line:
1289Event hooks:
Created,Killed,Damaged,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Enable_Enemy_Seen,Enable_Hibernation,Action_Goto,Debug_Message,Enable_Engine,Attach_ScriptSummary source:
heuristic
M06_Floor1_Bedroom_Unit
M06_Floor1_Bedroom_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.
Source line:
3772Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_EnableSummary source:
heuristic
M06_Floor1_Library_Unit
M06_Floor1_Library_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
3684Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Set_Innate_Soldier_Home_Location,Get_Position,Innate_Disable,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Floor2_Bedroom_Unit
M06_Floor2_Bedroom_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.
Source line:
3884Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_EnableSummary source:
heuristic
M06_Floor2_Conference_Unit
M06_Floor2_Conference_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
3993Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Floor2_Library_Unit
M06_Floor2_Library_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
3914Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Flyover
M06_Flyover in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
5040Event hooks:
Created,DestroyedPersistence hooks: none detected
Key engine calls:
Disable_Physical_Collisions,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Flyover_ID=0:int
M06_Flyover_Controller
M06_Flyover_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
4914Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M06_Gate_Guards
M06_Gate_Guards in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; starts conversations.
Source line:
1143Event hooks:
Created,Killed,Custom,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Innate_Soldier_Enable_Footsteps_Heard,Start_Timer,Send_Custom_Event,Find_Object,Debug_Message,Action_Goto,Create_ConversationSummary source:
heuristic
Parameter Description:
Soldier_ID=0:int
M06_GDI_Prisoner
M06_GDI_Prisoner in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers; sends custom events; changes inventory or weapons; starts conversations.
Source line:
839Event hooks:
Created,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Set_Player_Type,Enable_HUD_Pokable_Indicator,Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M06_Greenhouse_Shaft_Unit
M06_Greenhouse_Shaft_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
3643Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Havoc_DLS
M06_Havoc_DLS in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; uses timers; sends custom events; changes inventory or weapons.
Source line:
3353Event hooks:
Created,Destroyed,Custom,Sound_Heard,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Grant_Key,Give_PowerUp,Send_Custom_Event,Find_Object,Start_Timer,Debug_Message,Create_Logical_Sound,Set_PositionSummary source:
heuristic
M06_Hedgemaze_Controller
M06_Hedgemaze_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events.
Source line:
2572Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Enable_Spawner,Create_Logical_SoundSummary source:
heuristic
M06_Hedgemaze_Eagle
M06_Hedgemaze_Eagle in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
3304Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_Hedgemaze_Patrol
M06_Hedgemaze_Patrol in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; starts conversations.
Source line:
2102Event hooks:
Created,Killed,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_Timer,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
Parameter Description:
Waypath_ID=0:int, Waypath_Loc:Vector3
M06_Interior_Controller
M06_Interior_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events; starts conversations.
Source line:
2690Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Get_Position,Create_Conversation,Join_Conversation,Start_Conversation,Enable_SpawnerSummary source:
heuristic
M06_Interior_Patrol
M06_Interior_Patrol in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
2206Event hooks:
Created,Killed,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_Timer,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Waypath_ID=0:int, Waypath_Loc:Vector3
M06_KaneHead
M06_KaneHead in Mission06.cpp initializes behavior when the object is created; creates or destroys objects; starts conversations.
Source line:
4271Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Find_Object,Start_Conversation,Monitor_Conversation,Destroy_ObjectSummary source:
heuristic
M06_Lab_Guard
M06_Lab_Guard in Mission06.cpp initializes behavior when the object is created.
Source line:
2484Event hooks:
Created,Enemy_SeenPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_StationarySummary source:
heuristic
M06_Lab_Patrol
M06_Lab_Patrol in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
2275Event hooks:
Created,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_TimerSummary source:
heuristic
Parameter Description:
Waypath_ID=0:int, Waypath_Loc:Vector3
M06_Mendoza
M06_Mendoza in Mission06.cpp reacts to destruction state; sends custom events.
Source line:
828Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
M06_MidtroB_Explosion_Controller
M06_MidtroB_Explosion_Controller in Mission06.cpp responds to custom events; creates explosions.
Source line:
620Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Create_Explosion,Get_Position,Find_ObjectSummary source:
heuristic
Parameter Description:
Loc0_ID=0:int, Loc1_ID=0:int, Loc2_ID=0:int, Loc3_ID=0:int, Loc4_ID=0:int
M06_Move_Sydney
M06_Move_Sydney in Mission06.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
5283Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Move_Loc=0:int
M06_Nod_Tower
M06_Nod_Tower in Mission06.cpp initializes behavior when the object is created; reacts to destruction state.
Source line:
2499Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Enable_SpawnerSummary source:
heuristic
M06_North_Barracks_Unit
M06_North_Barracks_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.
Source line:
4821Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_EnableSummary source:
heuristic
M06_Objective_Controller
M06_Objective_Controller in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; updates objectives; starts conversations.
Source line:
48Event hooks:
Created,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Background_Music,Scale_AI_Awareness,Start_Timer,Enable_Hibernation,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M06_Officers_Mess_Unit
M06_Officers_Mess_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
4373Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Resistance_Raider_DLS
M06_Resistance_Raider_DLS in Mission06.cpp initializes behavior when the object is created; handles player poke interaction; creates or destroys objects; controls animation playback; starts conversations.
Source line:
3473Event hooks:
Created,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Set_Animation,Apply_Damage,Enable_HUD_Pokable_Indicator,Is_A_Star,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Servant_Behavior
M06_Servant_Behavior in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; starts conversations.
Source line:
5132Event hooks:
Created,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Find_Object,Action_Goto,Get_Position,Action_Face_Location,Action_Play_Animation,Create_Logical_Sound,Create_Conversation,Join_ConversationSummary source:
heuristic
Parameter Description:
Loc1_ID=0:int, Loc2_ID=0:int, Loc3_ID=0:int, Animation=S_A_HUMAN.H_A_A0F0:string
M06_South_Barracks_Unit
M06_South_Barracks_Unit in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
4732Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Soldier_Home_Location,Get_Position,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M06_Sydney_Mobius
M06_Sydney_Mobius in Mission06.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; handles player poke interaction; drives AI action commands; uses timers; sends custom events; creates or destroys objects; starts conversations.
Source line:
381Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Grant_Key,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Find_Object,Action_GotoSummary source:
heuristic
M06_Thunder_Unit
M06_Thunder_Unit in Mission06.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; creates or destroys objects.
Source line:
5098Event hooks:
Created,Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Action_Goto,Set_Innate_Soldier_Home_Location,Get_Position,Create_ObjectSummary source:
heuristic
M06_Tower_Patrol
M06_Tower_Patrol in Mission06.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; starts conversations.
Source line:
1891Event hooks:
Created,Killed,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_Timer,Find_Object,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
Parameter Description:
Waypath_ID=0:int, Waypath_Loc:Vector3
M06_WarRoom_Bodyguard_DLS
M06_WarRoom_Bodyguard_DLS in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.
Source line:
4122Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_EnableSummary source:
heuristic
M06_WarRoom_Computer
M06_WarRoom_Computer in Mission06.cpp initializes behavior when the object is created; handles player poke interaction; sends custom events; creates or destroys objects; starts conversations.
Source line:
309Event hooks:
Created,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Create_Object,Send_Custom_EventSummary source:
heuristic
M06_WarRoom_DoorGuard
M06_WarRoom_DoorGuard in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.
Source line:
4191Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Is_Stationary,Innate_EnableSummary source:
heuristic
M06_WarRoom_Officer_DLS
M06_WarRoom_Officer_DLS in Mission06.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior; starts conversations.
Source line:
4073Event hooks:
Created,Custom,Enemy_SeenPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Innate_Is_Stationary,Innate_Enable,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic