Mission05.cpp
Category:
missionActive scripts:
111Source:
Code/Scripts/Mission05.cpp
M00_InnateIsStationary
M00_InnateIsStationary in Mission05.cpp initializes behavior when the object is created.
Source line:
6736Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_StationarySummary source:
heuristic
M05_Activate_ApacheStrike
M05_Activate_ApacheStrike in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects.
Source line:
7145Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Find_Object,Get_Position,Get_Facing,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
Parameter Description:
Strike_Loc_ID=0:int
M05_Activate_Artillery
M05_Activate_Artillery in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; watches enter or exit events; uses timers; creates explosions.
Source line:
7031Event hooks:
Created,Custom,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Get_Random_Int,Start_Timer,Get_Position,Find_Object,Create_Sound,Monitor_Sound,Get_RandomSummary source:
heuristic
Parameter Description:
Artillery_ID1=0:int, Artillery_ID2=0:int, Artillery_ID3=0:int
M05_Activate_Babushka_Encounter
M05_Activate_Babushka_Encounter in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2594Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Deadeye
M05_Activate_Deadeye in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2509Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Entrapment_Civ
M05_Activate_Entrapment_Civ in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
5853Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_Object,Enable_Spawner,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Activate_Execution
M05_Activate_Execution in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
7277Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Nod_Apc
M05_Activate_Nod_Apc in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
678Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Nuke_Encounter
M05_Activate_Nuke_Encounter in Mission05.cpp initializes behavior when the object is created; watches enter or exit events.
Source line:
3598Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_SpawnerSummary source:
heuristic
M05_Activate_Objective_501
M05_Activate_Objective_501 in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.
Source line:
407Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Objective_502
M05_Activate_Objective_502 in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.
Source line:
456Event hooks:
Created,Custom,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Get_A_Star,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Objective_504
M05_Activate_Objective_504 in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.
Source line:
513Event hooks:
Created,Custom,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Objective_507
M05_Activate_Objective_507 in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.
Source line:
570Event hooks:
Created,Custom,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Objective_508
M05_Activate_Objective_508 in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects; starts conversations.
Source line:
628Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Object,Attach_Script,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_EventSummary source:
heuristic
M05_Activate_Objective_509
M05_Activate_Objective_509 in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects; starts conversations.
Source line:
710Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Enable_Spawner,Create_Object,Set_FacingSummary source:
heuristic
M05_Activate_Objective_510
M05_Activate_Objective_510 in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.
Source line:
775Event hooks:
Created,Custom,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Get_A_Star,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Activate_Roadblock_Tank
M05_Activate_Roadblock_Tank in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; watches enter or exit events; uses timers; creates or destroys objects; creates explosions.
Source line:
6577Event hooks:
Created,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_Spawner,Start_Timer,Create_Explosion,Get_Position,Find_Object,Destroy_ObjectSummary source:
heuristic
M05_Activate_Surprise
M05_Activate_Surprise in Mission05.cpp initializes behavior when the object is created; watches enter or exit events.
Source line:
6943Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_SpawnerSummary source:
heuristic
Parameter Description:
Spawner_ID1=0:int, Spawner_ID2=0:int, Spawner_ID3=0:int
M05_Activate_Surprise_Tank
M05_Activate_Surprise_Tank in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; watches enter or exit events; uses timers; creates or destroys objects; creates explosions.
Source line:
5666Event hooks:
Created,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_Spawner,Start_Timer,Create_Explosion,Get_Position,Find_Object,Destroy_ObjectSummary source:
heuristic
M05_Activate_Triangle_Tank_Drop
M05_Activate_Triangle_Tank_Drop in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects.
Source line:
7220Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Object,Get_Position,Find_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Activate_Truck_Spill
M05_Activate_Truck_Spill in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects.
Source line:
7185Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Aggressiveness_Take_Cover
M05_Aggressiveness_Take_Cover in Mission05.cpp initializes behavior when the object is created.
Source line:
7255Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_Innate_Aggressiveness,Set_Innate_Take_Cover_ProbabilitySummary source:
heuristic
Parameter Description:
Aggessiveness=0.0:float, Take_Cover=0.0:float
M05_Alley_Sprint
M05_Alley_Sprint in Mission05.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
5360Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
M05_APC_Deploy
M05_APC_Deploy in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; creates or destroys objects; controls animation playback.
Source line:
7499Event hooks:
Created,Damaged,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Set_Animation,Start_Timer,Action_Attack,Get_ID,Create_Object_At_Bone,Attach_To_Object_Bone,Attach_ScriptSummary source:
heuristic
Parameter Description:
Preset:string, Soldier_Qty=0:int, Fire_Gun=1:int
M05_APC_Deploy_Soldier
M05_APC_Deploy_Soldier in Mission05.cpp initializes behavior when the object is created; drives AI action commands; controls animation playback.
Source line:
7595Event hooks:
Created,Action_Complete,Animation_CompletePersistence hooks: none detected
Key engine calls:
Set_Animation,Enable_Hibernation,Find_Object,Attach_To_Object_Bone,Get_Position,Get_Facing,Get_Random,Action_GotoSummary source:
heuristic
Parameter Description:
APC_ID=0:int
M05_Apc_Drop_DME
M05_Apc_Drop_DME in Mission05.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands.
Source line:
5569Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Get_Position,Action_GotoSummary source:
heuristic
M05_Apc_Drop_Zone_DME
M05_Apc_Drop_Zone_DME in Mission05.cpp watches enter or exit events; sends custom events.
Source line:
5652Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M05_Babushka
M05_Babushka in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; handles player poke interaction; drives AI action commands; uses timers; sends custom events; changes inventory or weapons; starts conversations.
Source line:
2625Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Player_Type,Set_Innate_Is_Stationary,Action_Play_Animation,Select_Weapon,Is_A_Star,Action_Reset,Give_PowerUpSummary source:
heuristic
M05_Babushka_Guard
M05_Babushka_Guard in Mission05.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; starts conversations.
Source line:
2762Event hooks:
Created,Killed,Custom,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Is_A_Star,Find_Object,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_EventSummary source:
heuristic
M05_Barrel_Explosion
M05_Barrel_Explosion in Mission05.cpp reacts to destruction state; creates explosions.
Source line:
7475Event hooks:
Destroyed,KilledPersistence hooks: none detected
Key engine calls:
Get_Position,Create_ExplosionSummary source:
heuristic
M05_Bridge_Tank
M05_Bridge_Tank in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
1836Event hooks:
Created,Damaged,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Random_Int,Find_Object,Action_Attack,Get_Player_TypeSummary source:
heuristic
M05_Building_Collapse
M05_Building_Collapse in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; creates or destroys objects.
Source line:
1637Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Create_Object,Get_ID,Is_A_Star,Debug_Message,Set_Model,Attach_Script,Destroy_Object,Find_ObjectSummary source:
heuristic
M05_Building_Debris
M05_Building_Debris in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; creates or destroys objects; creates explosions.
Source line:
6623Event hooks:
Created,Killed,DamagedPersistence hooks: none detected
Key engine calls:
Get_Max_Health,Set_Shield_Type,Get_Player_Type,Set_Health,Get_Health,Create_Explosion,Get_Position,Create_ObjectSummary source:
heuristic
M05_Cache_Assault
M05_Cache_Assault in Mission05.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
2195Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Find_Object,Action_GotoSummary source:
heuristic
M05_Cache_Controller
M05_Cache_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
4868Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Get_Position,Find_Object,Get_Distance,Create_Object,Set_Facing,Attach_Script,Send_Custom_EventSummary source:
heuristic
M05_Cache_Escort
M05_Cache_Escort in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; handles player poke interaction; drives AI action commands; uses timers; sends custom events; creates or destroys objects; starts conversations.
Source line:
1968Event hooks:
Created,Killed,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Enable_HUD_Pokable_Indicator,Send_Custom_Event,Find_Object,Is_A_Star,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Cache_Surprise
M05_Cache_Surprise in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects.
Source line:
6358Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Cache_Unit
M05_Cache_Unit in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
4967Event hooks:
Created,Killed,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Send_Custom_Event,Find_Object,Action_GotoSummary source:
heuristic
M05_Cathedral_Apache
M05_Cathedral_Apache in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
6119Event hooks:
Created,Killed,Sound_Heard,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Disable_Physical_Collisions,Action_Goto,Action_Attack,Start_Timer,Get_Random_Int,Find_Object,Modify_ActionSummary source:
heuristic
Parameter Description:
Apache_ID=0:int
M05_Cathedral_Artillery
M05_Cathedral_Artillery in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
7381Event hooks:
Created,Killed,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Random_Int,Find_Object,Action_Attack,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Fire_Loc1=0:int, Fire_Loc2=0:int
M05_Cathedral_Controller
M05_Cathedral_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects.
Source line:
5987Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Create_Object,Attach_Script,Send_Custom_Event,Find_Object,Start_Timer,Set_Facing,Create_Logical_Sound,Get_PositionSummary source:
heuristic
M05_Cathedral_Para_Unit
M05_Cathedral_Para_Unit in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
6281Event hooks:
Created,Killed,Sound_Heard,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Get_Distance,Get_Position,Start_Timer,Apply_Damage,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Soldier_ID=0:int
M05_Chateau_Escapee
M05_Chateau_Escapee in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; creates or destroys objects; controls animation playback; changes innate AI behavior.
Source line:
2282Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Animation,Set_Player_Type,Get_Position,Create_Object,Start_Timer,Apply_DamageSummary source:
heuristic
M05_Chinook_Supply_Cache
M05_Chinook_Supply_Cache in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
2229Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M05_Civ_Lead
M05_Civ_Lead in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers; changes innate AI behavior; starts conversations.
Source line:
3938Event hooks:
Created,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Innate_Disable,Enable_HUD_Pokable_Indicator,Innate_Enable,Action_Goto,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M05_Civ_Warn
M05_Civ_Warn in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; changes inventory or weapons; starts conversations.
Source line:
3868Event hooks:
Created,Killed,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Enable_Hibernation,Give_PowerUp,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Select_WeaponSummary source:
heuristic
M05_DataDisc_01_DLS
M05_DataDisc_01_DLS in Mission05.cpp responds to custom events.
Source line:
7845Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Reveal_Encyclopedia_Character,Display_Encyclopedia_Event_UISummary source:
heuristic
M05_Deactivate_Alley_Sprint
M05_Deactivate_Alley_Sprint in Mission05.cpp initializes behavior when the object is created; watches enter or exit events.
Source line:
5384Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Enable_SpawnerSummary source:
heuristic
M05_DEAD6_Engineer
M05_DEAD6_Engineer in Mission05.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; handles player poke interaction; sends custom events; creates or destroys objects; starts conversations.
Source line:
832Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Enable_HUD_Pokable_Indicator,Set_Player_Type,Set_Obj_Radar_Blip_Color,Set_HUD_Help_Text,Send_Custom_Event,Find_Object,Is_A_StarSummary source:
heuristic
M05_DEAD6_Engineer2
M05_DEAD6_Engineer2 in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
921Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Innate_Soldier_Home_Location,Get_Position,Set_HUD_Help_Text,Send_Custom_Event,Find_Object,Mission_Complete,Start_Timer,Get_DistanceSummary source:
heuristic
M05_DEAD6_Grenadier
M05_DEAD6_Grenadier in Mission05.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; handles player poke interaction; drives AI action commands; uses timers; sends custom events; starts conversations.
Source line:
1419Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Soldier_Home_Location,Get_Position,Enable_HUD_Pokable_Indicator,Set_HUD_Help_Text,Send_Custom_Event,Find_Object,Mission_Complete,Is_A_StarSummary source:
heuristic
M05_Dead6_Help
M05_Dead6_Help in Mission05.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.
Source line:
6745Event hooks:
Created,Custom,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Find_Object,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Set_HUD_Help_Text,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Message_ID=0:int
M05_DEAD6_MiniGunner
M05_DEAD6_MiniGunner in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; handles player poke interaction; drives AI action commands; uses timers; sends custom events; starts conversations.
Source line:
1205Event hooks:
Created,Killed,Damaged,Custom,Sound_Heard,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Enable_HUD_Pokable_Indicator,Start_Timer,Find_Object,Action_Goto,Send_Custom_Event,Set_Innate_Soldier_Home_Location,Get_PositionSummary source:
heuristic
M05_DEAD6_Rocket_Soldier
M05_DEAD6_Rocket_Soldier in Mission05.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; handles player poke interaction; sends custom events; creates or destroys objects; starts conversations.
Source line:
1073Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Enable_HUD_Pokable_Indicator,Debug_Message,Set_HUD_Help_Text,Send_Custom_Event,Find_Object,Is_A_Star,Create_ConversationSummary source:
heuristic
M05_DEAD6_Rocket_Soldier2
M05_DEAD6_Rocket_Soldier2 in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
995Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Innate_Soldier_Home_Location,Get_Position,Get_Health,Set_Health,Get_Max_Health,Apply_Damage,Set_HUD_Help_Text,Send_Custom_EventSummary source:
heuristic
M05_Dump_Captives
M05_Dump_Captives in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes inventory or weapons.
Source line:
5041Event hooks:
Created,Killed,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Set_Innate_Is_Stationary,Action_Goto,Give_PowerUp,Start_Timer,Get_Random,Get_Position,Select_WeaponSummary source:
heuristic
M05_Dump_Controller
M05_Dump_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
5157Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Spawner,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Dump_Unit
M05_Dump_Unit in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
5131Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Unit_ID=0:int
M05_Enable_Overlook
M05_Enable_Overlook in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; watches enter or exit events; uses timers; sends custom events; creates or destroys objects.
Source line:
1907Event hooks:
Created,Custom,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Object,Set_Facing,Attach_Script,Send_Custom_Event,Find_Object,Start_TimerSummary source:
heuristic
M05_Entrapment_Mendoza
M05_Entrapment_Mendoza in Mission05.cpp initializes behavior when the object is created; drives AI action commands; creates or destroys objects; starts conversations.
Source line:
5901Event hooks:
Created,Damaged,Action_CompletePersistence hooks: none detected
Key engine calls:
Get_Max_Health,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Set_Innate_Is_Stationary,Set_Facing,Destroy_ObjectSummary source:
heuristic
M05_Entrapment_Technician
M05_Entrapment_Technician in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; handles player poke interaction; uses timers; starts conversations.
Source line:
3643Event hooks:
Created,Killed,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Action_Play_Animation,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Start_Timer,Enable_HUD_Pokable_Indicator,Is_A_StarSummary source:
heuristic
M05_Escapee_Brother
M05_Escapee_Brother in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; handles player poke interaction; sends custom events; creates or destroys objects; changes inventory or weapons; starts conversations.
Source line:
2329Event hooks:
Created,Killed,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Set_Innate_Soldier_Home_Location,Get_Position,Set_Innate_Is_Stationary,Enable_HUD_Pokable_Indicator,Give_PowerUp,Is_A_Star,Create_Conversation,Join_ConversationSummary source:
heuristic
M05_Escapee_Invaders
M05_Escapee_Invaders in Mission05.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
2433Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
M05_Escapee_Windows
M05_Escapee_Windows in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; creates or destroys objects; creates explosions.
Source line:
2454Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Is_Rendered,Find_Object,Action_Attack,Create_Explosion,Get_Position,Start_Timer,Modify_Action,Destroy_ObjectSummary source:
heuristic
M05_Execution_Civilian
M05_Execution_Civilian in Mission05.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; creates or destroys objects; changes innate AI behavior; starts conversations.
Source line:
5744Event hooks:
Created,Custom,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Action_Play_Animation,Set_Player_Type,Innate_Disable,Is_A_Star,Innate_Enable,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M05_Execution_Nod
M05_Execution_Nod in Mission05.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
5819Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Find_Object,Action_AttackSummary source:
heuristic
M05_Explode_Debris
M05_Explode_Debris in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; creates or destroys objects; controls animation playback.
Source line:
6664Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Play_Animation,Set_Animation,Start_Timer,Create_Sound,Get_Position,Destroy_ObjectSummary source:
heuristic
M05_FleeEngineer
M05_FleeEngineer in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects; starts conversations.
Source line:
3420Event hooks:
Created,Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Get_Random_Int,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Find_Object,Action_Goto,Destroy_ObjectSummary source:
heuristic
M05_Flyover_Controller
M05_Flyover_Controller in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; creates or destroys objects.
Source line:
6699Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Random,Create_Object,Attach_ScriptSummary source:
heuristic
M05_Free_Dump_Captives
M05_Free_Dump_Captives in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
5006Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_Object,Enable_SpawnerSummary source:
heuristic
M05_Free_Overlook_Captives
M05_Free_Overlook_Captives in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
4687Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Havoc_DLS
M05_Havoc_DLS in Mission05.cpp initializes behavior when the object is created; changes inventory or weapons.
Source line:
387Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Give_PowerUpSummary source:
heuristic
M05_Heal_Dead6
M05_Heal_Dead6 in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; watches enter or exit events; uses timers.
Source line:
2542Event hooks:
Created,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Start_Timer,Apply_Damage,Find_ObjectSummary source:
heuristic
M05_Hotwire_Conversation
M05_Hotwire_Conversation in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; starts conversations.
Source line:
6907Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M05_Inn_APC
M05_Inn_APC in Mission05.cpp responds to custom events; reacts to destruction state; sends custom events.
Source line:
7644Event hooks:
Killed,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M05_Inn_Controller
M05_Inn_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
5504Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Inn_Tank
M05_Inn_Tank in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
5416Event hooks:
Created,Damaged,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Random_Int,Find_Object,Action_Attack,Get_Player_TypeSummary source:
heuristic
M05_Mendoza
M05_Mendoza in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events; creates or destroys objects; starts conversations.
Source line:
1531Event hooks:
Created,Damaged,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Start_Timer,Get_Max_Health,Action_Play_Animation,Destroy_Object,Create_Conversation,Join_Conversation,Find_ObjectSummary source:
heuristic
M05_Mendoza3
M05_Mendoza3 in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; creates or destroys objects; changes inventory or weapons; starts conversations.
Source line:
3504Event hooks:
Created,Damaged,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Get_Max_Health,Give_PowerUp,Select_Weapon,Destroy_Object,Get_Health,Set_Health,Create_ConversationSummary source:
heuristic
M05_Mendoza4
M05_Mendoza4 in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events; creates or destroys objects; changes inventory or weapons; starts conversations.
Source line:
3753Event hooks:
Created,Damaged,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Max_Health,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Action_Attack,Start_Timer,Send_Custom_EventSummary source:
heuristic
M05_Nod_APC
M05_Nod_APC in Mission05.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands.
Source line:
4837Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
M05_Nod_Bridge_Gun_Emplacement
M05_Nod_Bridge_Gun_Emplacement in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; creates or destroys objects.
Source line:
4534Event hooks:
Created,Killed,Damaged,Custom,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Attack,Start_Timer,Enable_Enemy_Seen,Get_Player_Type,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Nod_Gun_Emplacement
M05_Nod_Gun_Emplacement in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
4465Event hooks:
Created,Damaged,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Action_Attack,Start_Timer,Get_Player_TypeSummary source:
heuristic
M05_Objective_Controller
M05_Objective_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; creates or destroys objects; updates objectives; starts conversations.
Source line:
45Event hooks:
Created,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Background_Music,Enable_Hibernation,Start_Timer,Create_Object,Set_Facing,Attach_Script,Add_Objective,Find_ObjectSummary source:
heuristic
M05_Overlook_Captives
M05_Overlook_Captives in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes inventory or weapons.
Source line:
4622Event hooks:
Created,Killed,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Set_Innate_Is_Stationary,Find_Object,Action_Goto,Give_PowerUp,Start_Timer,Select_Weapon,Send_Custom_EventSummary source:
heuristic
M05_Overlook_Civ
M05_Overlook_Civ in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands.
Source line:
4811Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Find_Object,Action_GotoSummary source:
heuristic
M05_Overlook_Controller
M05_Overlook_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
4718Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Spawner,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Overlook_Nod
M05_Overlook_Nod in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
4785Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Find_Object,Action_Goto,Send_Custom_EventSummary source:
heuristic
M05_Park_Activate
M05_Park_Activate in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.
Source line:
2823Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Park_Apache
M05_Park_Apache in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
3031Event hooks:
Created,Sound_Heard,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Attack,Enable_Enemy_Seen,Innate_Force_State_Enemy_Seen,Modify_Action,Start_TimerSummary source:
heuristic
M05_Park_Buggy
M05_Park_Buggy in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
3168Event hooks:
Created,Killed,Damaged,Sound_Heard,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Enable_Enemy_Seen,Action_Attack,Start_Timer,Innate_Force_State_Enemy_Seen,Get_Player_Type,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Park_Controller
M05_Park_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; creates explosions.
Source line:
2869Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Spawner,Send_Custom_Event,Find_Object,Create_Object,Start_Timer,Create_Explosion,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_ParkEngineer
M05_ParkEngineer in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; creates or destroys objects; starts conversations.
Source line:
3261Event hooks:
Created,Killed,Damaged,Sound_Heard,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Find_Object,Action_Goto,Get_Position,Action_Face_Location,Start_Timer,Action_Play_Animation,Get_Random_Int,Destroy_ObjectSummary source:
heuristic
M05_ParkSniper
M05_ParkSniper in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
3107Event hooks:
Created,Killed,Damaged,Sound_Heard,Enemy_SeenPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Is_A_Star,Create_Logical_Sound,Get_Position,Innate_Force_State_Enemy_Seen,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_Resistance_Poke_Conversation
M05_Resistance_Poke_Conversation in Mission05.cpp initializes behavior when the object is created; handles player poke interaction; starts conversations.
Source line:
7746Event hooks:
Created,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Get_Random_Int,Get_Preset_Name,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M05_Roadblock_Controller
M05_Roadblock_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
6449Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Roadblock_Unit
M05_Roadblock_Unit in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
6525Event hooks:
Created,Killed,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Find_Object,Action_Goto,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Unit_ID=0:int
M05_SniperAlley_Sniper
M05_SniperAlley_Sniper in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands.
Source line:
5242Event hooks:
Created,Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Action_Goto,Set_Innate_Is_Stationary,Innate_Force_State_Enemy_SeenSummary source:
heuristic
Parameter Description:
Sniper_ID=0:int
M05_Surprise_Tank
M05_Surprise_Tank in Mission05.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
5719Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Action_AttackSummary source:
heuristic
M05_Surprise_Unit
M05_Surprise_Unit in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
6991Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_Timer,Apply_Damage,Get_Position,Create_SoundSummary source:
heuristic
M05_Swap_Artillery
M05_Swap_Artillery in Mission05.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; creates or destroys objects.
Source line:
7316Event hooks:
Created,Destroyed,Killed,CustomPersistence hooks: none detected
Key engine calls:
Destroy_Object,Get_Position,Get_Facing,Create_Object,Attach_Script,Set_Facing,Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Artillery_ID=0:int
M05_TownSquare_Controller
M05_TownSquare_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
4314Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Object,Set_Facing,Attach_Script,Enable_Spawner,Debug_Message,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M05_TownSquare_FlameTank
M05_TownSquare_FlameTank in Mission05.cpp reacts to destruction state; sends custom events.
Source line:
4456Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Unit_ID=0:int
M05_TownSquare_Sniper
M05_TownSquare_Sniper in Mission05.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands.
Source line:
4285Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Find_Object,Action_Attack,Enable_SpawnerSummary source:
heuristic
M05_TownSquare_Tank
M05_TownSquare_Tank in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
1771Event hooks:
Created,Killed,Damaged,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Random_Int,Find_Object,Action_Attack,Send_Custom_EventSummary source:
heuristic
M05_TownSquare_Unit
M05_TownSquare_Unit in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
4407Event hooks:
Created,Killed,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Set_Innate_Soldier_Home_Location,Get_Position,Find_Object,Action_Goto,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Unit_ID=0:int
M05_Triangle_Controller
M05_Triangle_Controller in Mission05.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
4180Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M05_Triangle_Tank
M05_Triangle_Tank in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
1693Event hooks:
Created,Damaged,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Action_Goto,Start_Timer,Get_Random_Int,Find_Object,Action_Attack,Get_Player_TypeSummary source:
heuristic
M05_Triangle_Unit
M05_Triangle_Unit in Mission05.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
4108Event hooks:
Created,Killed,Damaged,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Health,Find_Object,Action_Goto,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Unit_ID=0:int
M05_Vehicle_Dec
M05_Vehicle_Dec in Mission05.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
6396Event hooks:
Created,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Action_Attack,Start_Timer,Modify_ActionSummary source:
heuristic
M05_X5N_MIDTRO_B
M05_X5N_MIDTRO_B in Mission05.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
7437Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_Object,Get_Position,Set_Position,Create_Object,Attach_ScriptSummary source:
heuristic