Mission10.cpp
Category:
missionActive scripts:
79Source:
Code/Scripts/Mission10.cpp
DME_Cinematic_Zone
DME_Cinematic_Zone in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; watches enter or exit events; uses timers; creates or destroys objects.
Source line:
2886Event hooks:
Created,Custom,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Get_Facing,Find_Object,Get_Position,Create_Object,Set_Facing,Attach_Script,Start_Timer,Get_Random_IntSummary source:
heuristic
M10_Airstrip
M10_Airstrip in Mission10.cpp reacts to destruction state; sends custom events; starts conversations.
Source line:
961Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_Apache
M10_Apache in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
1342Event hooks:
Created,Killed,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Vehicle_Transitions,Enable_Hibernation,Get_Position,Action_Goto,Find_Object,Apply_Damage,Get_Facing,Get_Safe_Flight_HeightSummary source:
heuristic
Parameter Description:
Area:int
M10_Apache_Controller
M10_Apache_Controller in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects.
Source line:
1182Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_ID,Create_Object,Find_Object,Attach_Script,Send_Custom_Event,Start_Timer,Enable_EngineSummary source:
heuristic
M10_Cargo_Plane_Dropoff
M10_Cargo_Plane_Dropoff in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; watches enter or exit events; uses timers; sends custom events; creates or destroys objects.
Source line:
1888Event hooks:
Created,Custom,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Get_Health,Find_Object,Create_Object,Set_Facing,Attach_Script,Send_Custom_Event,Get_ID,Start_TimerSummary source:
heuristic
M10_Chinook_ParaDrop
M10_Chinook_ParaDrop in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; creates or destroys objects; controls animation playback; plays sounds.
Source line:
1683Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Position,Get_Facing,Create_Object,Set_Model,Set_Facing,Set_Animation,Attach_To_Object_Bone,Get_IDSummary source:
heuristic
Parameter Description:
Preset:string
M10_ComCenter_Spawn_Zones
M10_ComCenter_Spawn_Zones in Mission10.cpp watches enter or exit events.
Source line:
2277Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Enable_SpawnerSummary source:
heuristic
Parameter Description:
Zone_Number:int
M10_Comm_Center
M10_Comm_Center in Mission10.cpp reacts to destruction state; sends custom events; creates or destroys objects; changes inventory or weapons; starts conversations.
Source line:
889Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_Object,Enable_Radar,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_Con_Yard
M10_Con_Yard in Mission10.cpp reacts to destruction state; sends custom events; creates or destroys objects; starts conversations.
Source line:
753Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_Object,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_Con_Yard_Repair
M10_Con_Yard_Repair in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events.
Source line:
4208Event hooks:
Created,Damaged,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Health,Send_Custom_Event,Find_Object,Set_Health,Start_TimerSummary source:
heuristic
Parameter Description:
RepairSpeed=1:float
M10_Conversation_Zone
M10_Conversation_Zone in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; watches enter or exit events; uses timers; sends custom events; starts conversations.
Source line:
3462Event hooks:
Created,Custom,Action_Complete,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Start_Timer,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Get_HealthSummary source:
heuristic
Parameter Description:
Conv_Num:int
M10_ConYard_Key_Grant
M10_ConYard_Key_Grant in Mission10.cpp reacts to destruction state; creates or destroys objects.
Source line:
2744Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Get_Position,Create_ObjectSummary source:
heuristic
M10_Destroy_Self
M10_Destroy_Self in Mission10.cpp responds to custom events; creates or destroys objects.
Source line:
1174Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Destroy_ObjectSummary source:
heuristic
M10_Destroyed_Turret
M10_Destroyed_Turret in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; plays sounds.
Source line:
1161Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Create_2D_SoundSummary source:
heuristic
M10_Flyover_Controller
M10_Flyover_Controller in Mission10.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
3371Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Get_Random,Create_Object,Attach_ScriptSummary source:
heuristic
M10_Gate_Check
M10_Gate_Check in Mission10.cpp initializes behavior when the object is created; handles player poke interaction; sends custom events; starts conversations.
Source line:
2637Event hooks:
Created,Action_Complete,PokedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Has_Key,Static_Anim_Phys_Goto_Last_Frame,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
Parameter Description:
Objective:int, Gate1:int, Gate2:int
M10_Gate_Test
M10_Gate_Test in Mission10.cpp handles player poke interaction.
Source line:
2333Event hooks:
PokedPersistence hooks: none detected
Key engine calls:
Static_Anim_Phys_Goto_Last_FrameSummary source:
heuristic
M10_GDI_Reinforcement
M10_GDI_Reinforcement in Mission10.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
2546Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Spawner,Find_Object,Get_Facing,Get_Position,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M10_GDI_Reinforcement_Waypath
M10_GDI_Reinforcement_Waypath in Mission10.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
2526Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Aggressiveness,Set_Innate_Take_Cover_Probability,Action_Goto,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Hand_Of_Nod
M10_Hand_Of_Nod in Mission10.cpp reacts to destruction state; sends custom events; starts conversations.
Source line:
917Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_Havoc_Script
M10_Havoc_Script in Mission10.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; changes inventory or weapons.
Source line:
614Event hooks:
Created,DestroyedPersistence hooks: none detected
Key engine calls:
Give_PowerUp,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Helipad_Destroyed
M10_Helipad_Destroyed in Mission10.cpp reacts to destruction state; sends custom events; starts conversations.
Source line:
3991Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
Parameter Description:
PadNumber:int
M10_Helipad_Killed
M10_Helipad_Killed in Mission10.cpp reacts to destruction state; sends custom events.
Source line:
2842Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Holograph_EntryZone2_DME
M10_Holograph_EntryZone2_DME in Mission10.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4646Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Attach_Script,Destroy_ObjectSummary source:
heuristic
M10_Holograph_EntryZone_DME
M10_Holograph_EntryZone_DME in Mission10.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4599Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Get_Random,Send_Custom_Event,Find_Object,Create_Object_At_Bone,Attach_To_Object_Bone,Disable_All_Collisions,Set_Facing,Get_FacingSummary source:
heuristic
M10_Home_Point
M10_Home_Point in Mission10.cpp initializes behavior when the object is created.
Source line:
2134Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_Innate_Soldier_Home_Location,Get_PositionSummary source:
heuristic
Parameter Description:
Radius=5.0:float
M10_Hon_Killed
M10_Hon_Killed in Mission10.cpp reacts to destruction state; sends custom events.
Source line:
2830Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Enable_Spawner,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_HON_KillPrevention
M10_HON_KillPrevention in Mission10.cpp reacts to destruction state.
Source line:
4377Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Set_HealthSummary source:
heuristic
M10_HON_Spawn_Zones
M10_HON_Spawn_Zones in Mission10.cpp watches enter or exit events.
Source line:
2142Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Enable_SpawnerSummary source:
heuristic
Parameter Description:
Zone_Number:int
M10_Humm_SAMIgnore
M10_Humm_SAMIgnore in Mission10.cpp initializes behavior when the object is created; sends custom events.
Source line:
4164Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Get_IDSummary source:
heuristic
M10_Ion_Cannon
M10_Ion_Cannon in Mission10.cpp responds to custom events; sends custom events.
Source line:
602Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M10_Ion_Cannon_Detector
M10_Ion_Cannon_Detector in Mission10.cpp initializes behavior when the object is created; sends custom events.
Source line:
2016Event hooks:
Created,Damaged,Sound_HeardPersistence hooks: none detected
Key engine calls:
Set_Is_Rendered,Enable_Hibernation,Disable_All_Collisions,Set_Health,Get_Max_Health,Find_Object,Get_Position,Get_DistanceSummary source:
heuristic
M10_KaneHead2_DME
M10_KaneHead2_DME in Mission10.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; starts conversations.
Source line:
4741Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation_Facing,Get_ID,Start_Conversation,Monitor_Conversation,Debug_Message,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M10_KaneHead_DME
M10_KaneHead_DME in Mission10.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; starts conversations.
Source line:
4692Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Create_Conversation,Join_Conversation_Facing,Get_ID,Start_Conversation,Monitor_Conversation,Debug_Message,Send_Custom_EventSummary source:
heuristic
M10_Light_Tank
M10_Light_Tank in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
1972Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Action_Attack,Modify_ActionSummary source:
heuristic
M10_Lv2_KeyCarrier
M10_Lv2_KeyCarrier in Mission10.cpp reacts to destruction state; creates or destroys objects.
Source line:
4589Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Get_Position,Create_ObjectSummary source:
heuristic
M10_Mammoth_Activate_Zone
M10_Mammoth_Activate_Zone in Mission10.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2448Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Is_A_Star,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Mammoth_Attack
M10_Mammoth_Attack in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
2341Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Random_Int,Start_Timer,Find_Object,Action_AttackSummary source:
heuristic
M10_Mammoth_Grant_Controller
M10_Mammoth_Grant_Controller in Mission10.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; starts conversations.
Source line:
2766Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Health,Get_Position,Get_Facing,Create_Object,Attach_Script,Set_HealthSummary source:
heuristic
M10_Mammoth_Target_Destruction
M10_Mammoth_Target_Destruction in Mission10.cpp reacts to destruction state; sends custom events.
Source line:
2439Event hooks:
DestroyedPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
Parameter Description:
Target_Number:int
M10_Mrls_Grant
M10_Mrls_Grant in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; handles player poke interaction; uses timers; creates or destroys objects.
Source line:
4052Event hooks:
Created,Custom,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Has_Key,Create_Logical_Sound,Get_Position,Find_Object,Start_Timer,Create_Object,Attach_ScriptSummary source:
heuristic
M10_Mrls_Waypath
M10_Mrls_Waypath in Mission10.cpp initializes behavior when the object is created; drives AI action commands; sends custom events.
Source line:
4145Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Get_ID,Action_GotoSummary source:
heuristic
M10_NBase_Attacked
M10_NBase_Attacked in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; starts conversations.
Source line:
4486Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Start_TimerSummary source:
heuristic
M10_NBase_Damage_Modifier
M10_NBase_Damage_Modifier in Mission10.cpp initializes behavior when the object is created; responds to custom events.
Source line:
4524Event hooks:
Created,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Get_Health,Set_HealthSummary source:
heuristic
Parameter Description:
Damage_multiplier:float
M10_No_More_Parachute
M10_No_More_Parachute in Mission10.cpp reacts to destruction state; plays sounds.
Source line:
1854Event hooks:
DestroyedPersistence hooks: none detected
Key engine calls:
Create_3D_Sound_At_BoneSummary source:
heuristic
M10_Nod_Obelisk
M10_Nod_Obelisk in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; drives AI action commands; uses timers; creates or destroys objects.
Source line:
3235Event hooks:
Created,Damaged,Custom,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Disable_All_Collisions,Set_Player_Type,Set_Is_Rendered,Enable_Enemy_Seen,Action_Attack,Start_Timer,Destroy_ObjectSummary source:
heuristic
M10_Obelisk
M10_Obelisk in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; uses timers; sends custom events.
Source line:
1042Event hooks:
Created,Killed,Damaged,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Health,Find_Object,Send_Custom_Event,Set_Health,Start_Timer,Set_Building_PowerSummary source:
heuristic
M10_Obelisk_MCT
M10_Obelisk_MCT in Mission10.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; sends custom events.
Source line:
3315Event hooks:
Created,Custom,PokedPersistence hooks: none detected
Key engine calls:
Set_Is_Rendered,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Objective_Controller
M10_Objective_Controller in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; updates objectives; starts conversations.
Source line:
42Event hooks:
Created,Custom,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Num_Tertiary_Objectives,Start_Timer,Add_Objective,Set_Objective_HUD_Info,Find_Object,Set_Objective_Radar_Blip_Object,Set_Objective_HUD_Info_Position,Get_PositionSummary source:
heuristic
M10_Occupied
M10_Occupied in Mission10.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
4177Event hooks:
Created,Killed,Sound_HeardPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Get_IDSummary source:
heuristic
M10_Playertype_Nod
M10_Playertype_Nod in Mission10.cpp initializes behavior when the object is created.
Source line:
3363Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_Player_TypeSummary source:
heuristic
M10_Pokeable_Item_OnePoke
M10_Pokeable_Item_OnePoke in Mission10.cpp initializes behavior when the object is created; handles player poke interaction.
Source line:
4301Event hooks:
Created,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_IndicatorSummary source:
heuristic
M10_Power_Plant
M10_Power_Plant in Mission10.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; creates or destroys objects; starts conversations.
Source line:
680Event hooks:
Created,Killed,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Static_Anim_Phys_Goto_Frame,Find_Object,Set_Building_Power,Send_Custom_Event,Enable_Radar,Destroy_Object,Create_Conversation,Join_ConversationSummary source:
heuristic
M10_PowerPlant_Spawn_Zones
M10_PowerPlant_Spawn_Zones in Mission10.cpp watches enter or exit events.
Source line:
2241Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Enable_SpawnerSummary source:
heuristic
Parameter Description:
Zone_Number:int
M10_Radar_Scramble
M10_Radar_Scramble in Mission10.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.
Source line:
4327Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Get_Health,Find_Object,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Enable_RadarSummary source:
heuristic
M10_Radar_UnScramble
M10_Radar_UnScramble in Mission10.cpp watches enter or exit events.
Source line:
4369Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Enable_RadarSummary source:
heuristic
M10_Refinery
M10_Refinery in Mission10.cpp reacts to destruction state; sends custom events; starts conversations.
Source line:
939Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_Refinery_Key_Grant
M10_Refinery_Key_Grant in Mission10.cpp reacts to destruction state; creates or destroys objects.
Source line:
2623Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Get_Position,Create_Object,Attach_Script,Set_Objective_Radar_Blip_ObjectSummary source:
heuristic
M10_Refinery_Keycard
M10_Refinery_Keycard in Mission10.cpp responds to custom events; sends custom events.
Source line:
3347Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M10_Refinery_Spawn_Zones
M10_Refinery_Spawn_Zones in Mission10.cpp watches enter or exit events.
Source line:
2191Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Enable_SpawnerSummary source:
heuristic
Parameter Description:
Zone_Number:int
M10_Reinforcement_Chinook
M10_Reinforcement_Chinook in Mission10.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; plays sounds.
Source line:
1862Event hooks:
Created,Destroyed,KilledPersistence hooks: none detected
Key engine calls:
Create_3D_Sound_At_Bone,Find_Object,Send_Custom_Event,Stop_SoundSummary source:
heuristic
Parameter Description:
Controller_ID:int
M10_Reinforcement_Controller
M10_Reinforcement_Controller in Mission10.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.
Source line:
1563Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Get_Random_Int,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M10_Sam_Killed
M10_Sam_Killed in Mission10.cpp reacts to destruction state; sends custom events; updates objectives.
Source line:
3938Event hooks:
Killed,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Set_Objective_Status,Send_Custom_EventSummary source:
heuristic
Parameter Description:
SamNumber:int
M10_SAM_Reinforce
M10_SAM_Reinforce in Mission10.cpp reacts to destruction state; sends custom events.
Source line:
2615Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Silo
M10_Silo in Mission10.cpp reacts to destruction state; sends custom events.
Source line:
984Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M10_Silo_Controller
M10_Silo_Controller in Mission10.cpp initializes behavior when the object is created; responds to custom events; sends custom events; updates objectives; starts conversations.
Source line:
996Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Find_Object,Set_Objective_Status,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_SoldierPoke
M10_SoldierPoke in Mission10.cpp initializes behavior when the object is created; handles player poke interaction; starts conversations.
Source line:
4388Event hooks:
Created,PokedPersistence hooks: none detected
Key engine calls:
Get_Random_Int,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_ConversationSummary source:
heuristic
M10_Spacecraft_Check
M10_Spacecraft_Check in Mission10.cpp handles player poke interaction.
Source line:
2755Event hooks:
PokedPersistence hooks: none detected
Key engine calls:
Has_Key,Static_Anim_Phys_Goto_Last_FrameSummary source:
heuristic
M10_Ssm_Trigger
M10_Ssm_Trigger in Mission10.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
4276Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
M10_Stationary
M10_Stationary in Mission10.cpp initializes behavior when the object is created.
Source line:
2477Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_StationarySummary source:
heuristic
M10_Stealth
M10_Stealth in Mission10.cpp initializes behavior when the object is created.
Source line:
2126Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_StealthSummary source:
heuristic
M10_Stealth_Attack_01
M10_Stealth_Attack_01 in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
2977Event hooks:
Created,Killed,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Start_Timer,Debug_Message,Get_Position,Find_Object,Modify_Action,Send_Custom_Event,Get_DistanceSummary source:
heuristic
M10_Stealth_Attack_02
M10_Stealth_Attack_02 in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.
Source line:
3104Event hooks:
Created,Killed,Enemy_Seen,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Enable_Stealth,Start_Timer,Action_Attack,Send_Custom_Event,Find_Object,Debug_Message,Get_PositionSummary source:
heuristic
M10_Stealth_Drop
M10_Stealth_Drop in Mission10.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; uses timers; sends custom events; creates or destroys objects.
Source line:
2850Event hooks:
Created,Destroyed,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Stealth,Send_Custom_Event,Find_Object,Start_Timer,Destroy_ObjectSummary source:
heuristic
M10_TestStealth
M10_TestStealth in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; changes innate AI behavior.
Source line:
2486Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Innate_Disable,Get_Random,Start_Timer,Enable_Stealth,Debug_MessageSummary source:
heuristic
M10_Turret
M10_Turret in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; creates or destroys objects.
Source line:
1129Event hooks:
Created,Killed,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Action_Attack,Start_Timer,Get_Position,Get_Facing,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
M10_Turret_Killed
M10_Turret_Killed in Mission10.cpp reacts to destruction state; sends custom events.
Source line:
4041Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M10_Turret_Tank
M10_Turret_Tank in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
644Event hooks:
Created,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Action_Attack,Start_Timer,Action_ResetSummary source:
heuristic
Parameter Description:
CheckBlocked=1:int
M10_Vehicle_Attack_02
M10_Vehicle_Attack_02 in Mission10.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
2060Event hooks:
Created,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Enable_Enemy_Seen,Get_Position,Get_Distance,Action_Attack,Start_TimerSummary source:
heuristic