Mission02.cpp
Category:
missionActive scripts:
26Source:
Code/Scripts/Mission02.cpp
M02_Approach_Vehicle
M02_Approach_Vehicle in Mission02.cpp responds to custom events; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
4966Event hooks:
Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Engine,Action_Goto,Start_Timer,Apply_DamageSummary source:
heuristic
Parameter Description:
Area_ID:int
M02_Commando_Start
M02_Commando_Start in Mission02.cpp initializes behavior when the object is created; changes inventory or weapons.
Source line:
5309Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Give_PowerUpSummary source:
heuristic
M02_Dam_MCT
M02_Dam_MCT in Mission02.cpp initializes behavior when the object is created; sends custom events; controls animation playback.
Source line:
4046Event hooks:
Created,DamagedPersistence hooks: none detected
Key engine calls:
Get_Health,Set_Health,Find_Object,Send_Custom_Event,Grant_Key,Set_Animation_FrameSummary source:
heuristic
M02_Data_Disk
M02_Data_Disk in Mission02.cpp responds to custom events.
Source line:
5320Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Clear_Map_Region_By_Pos,Set_HUD_Help_TextSummary source:
heuristic
Parameter Description:
Disk_ID:int
M02_Destroy_Objective
M02_Destroy_Objective in Mission02.cpp reacts to destruction state; sends custom events; creates or destroys objects.
Source line:
4096Event hooks:
Killed,DamagedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Create_Object,Set_Facing,Attach_ScriptSummary source:
heuristic
Parameter Description:
Objective_ID:int
M02_Destroy_Vehicle
M02_Destroy_Vehicle in Mission02.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.
Source line:
5013Event hooks:
Created,Damaged,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Engine,Disable_Physical_Collisions,Start_Timer,Action_Goto,Apply_Damage,Action_AttackSummary source:
heuristic
M02_Encyclopedia_Reveal
M02_Encyclopedia_Reveal in Mission02.cpp responds to custom events.
Source line:
5357Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Reveal_Encyclopedia_Vehicle,Reveal_Encyclopedia_Building,Set_HUD_Help_TextSummary source:
heuristic
Parameter Description:
Disk_ID:int
M02_GDI_Helicopter
M02_GDI_Helicopter in Mission02.cpp initializes behavior when the object is created; drives AI action commands; creates or destroys objects.
Source line:
5287Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Engine,Disable_Physical_Collisions,Action_Goto,Destroy_ObjectSummary source:
heuristic
M02_GDI_Soldier
M02_GDI_Soldier in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; handles player poke interaction; drives AI action commands; uses timers; sends custom events; changes innate AI behavior; starts conversations.
Source line:
4193Event hooks:
Created,Killed,Custom,Sound_Heard,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Innate_Disable,Start_Timer,Find_Object,Get_Building_Power,Action_Goto,Get_Position,Get_A_StarSummary source:
heuristic
Parameter Description:
Area_ID:int, Soldier_Type=0:int
M02_Helipad
M02_Helipad in Mission02.cpp reacts to destruction state; sends custom events.
Source line:
4082Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M02_Mendoza
M02_Mendoza in Mission02.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; creates or destroys objects; changes innate AI behavior; starts conversations.
Source line:
5059Event hooks:
Created,Damaged,Action_Complete,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Health,Get_Shield_Strength,Innate_Disable,Action_Attack,Start_Timer,Set_Health,Set_Shield_Strength,Action_GotoSummary source:
heuristic
M02_Nod_Apache
M02_Nod_Apache in Mission02.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events.
Source line:
4538Event hooks:
Created,Sound_Heard,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Engine,Disable_Physical_Collisions,Start_Timer,Action_Attack,Get_Position,Get_A_Star,Get_Distance,Apply_DamageSummary source:
heuristic
Parameter Description:
Area_ID:int
M02_Nod_Convoy_Truck
M02_Nod_Convoy_Truck in Mission02.cpp reacts to destruction state; sends custom events.
Source line:
4166Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_PositionSummary source:
heuristic
M02_Nod_Jet
M02_Nod_Jet in Mission02.cpp initializes behavior when the object is created; drives AI action commands; creates or destroys objects.
Source line:
5240Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Engine,Disable_Physical_Collisions,Action_Goto,Destroy_ObjectSummary source:
heuristic
M02_Nod_Jet_Waypath
M02_Nod_Jet_Waypath in Mission02.cpp initializes behavior when the object is created; drives AI action commands; creates or destroys objects.
Source line:
5263Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Engine,Disable_Physical_Collisions,Action_Goto,Destroy_ObjectSummary source:
heuristic
M02_Nod_Sakura
M02_Nod_Sakura in Mission02.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events; creates or destroys objects.
Source line:
4872Event hooks:
Created,Sound_Heard,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Enable_Engine,Disable_Physical_Collisions,Action_Goto,Start_Timer,Action_Attack,Get_Position,Get_A_StarSummary source:
heuristic
Parameter Description:
Area_ID:int
M02_Nod_Soldier
M02_Nod_Soldier in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes innate AI behavior; starts conversations.
Source line:
3373Event hooks:
Created,Killed,Damaged,Custom,Sound_Heard,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Health,Get_Position,Set_Innate_Soldier_Home_Location,Enable_Hibernation,Start_Timer,Grant_Key,Get_A_Star,Action_GotoSummary source:
heuristic
Parameter Description:
Area_Number:int,Area_Officer:int,Pre_Placed:int
M02_Nod_Vehicle
M02_Nod_Vehicle in Mission02.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events.
Source line:
4708Event hooks:
Created,Sound_Heard,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Enable_Engine,Action_Attack,Start_Timer,Send_Custom_Event,Get_Position,Get_A_Star,Get_DistanceSummary source:
heuristic
Parameter Description:
Area_ID:int
M02_Obelisk
M02_Obelisk in Mission02.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; creates or destroys objects; starts conversations.
Source line:
3884Event hooks:
Created,Killed,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Get_Building_Power,Find_Object,Send_Custom_Event,Get_Max_Health,Set_Health,Stop_All_Conversations,Create_Conversation,Join_ConversationSummary source:
heuristic
M02_Objective_Controller
M02_Objective_Controller in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; creates or destroys objects; controls animation playback; changes inventory or weapons; updates objectives; starts conversations.
Source line:
45Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Reveal_Encyclopedia_Character,Set_Background_Music,Find_Object,Set_Animation_Frame,Enable_Hibernation,Set_HUD_Help_Text,Add_Objective,Set_Objective_HUD_Info_PositionSummary source:
heuristic
M02_Objective_Zone
M02_Objective_Zone in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; watches enter or exit events; uses timers; sends custom events; creates or destroys objects; starts conversations.
Source line:
515Event hooks:
Created,Custom,Timer_Expired,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Get_ID,Has_Key,Stop_All_Conversations,Create_Conversation,Join_Conversation,Start_Conversation,Set_HUD_Help_TextSummary source:
heuristic
M02_Player_Vehicle
M02_Player_Vehicle in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; uses timers; sends custom events.
Source line:
4797Event hooks:
Created,Destroyed,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Vehicle_Transitions,Set_Player_Type,Start_Timer,Get_ID,Get_Position,Get_A_Star,Get_Distance,Apply_DamageSummary source:
heuristic
Parameter Description:
Area_ID:int
M02_Power_Plant
M02_Power_Plant in Mission02.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; creates or destroys objects; starts conversations.
Source line:
3960Event hooks:
Created,Killed,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Max_Health,Set_Health,Stop_All_Conversations,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M02_Reset_Spawn
M02_Reset_Spawn in Mission02.cpp reacts to destruction state; sends custom events.
Source line:
3355Event hooks:
DestroyedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
Parameter Description:
Area_ID:int,Spawn_Type:int
M02_Respawn_Controller
M02_Respawn_Controller in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; starts conversations.
Source line:
2155Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Create_Object,Set_Facing,Attach_Script,Send_Custom_Event,Find_Object,Start_Timer,Get_Difficulty_Level,Trigger_SpawnerSummary source:
heuristic
M02_Stationary_Vehicle
M02_Stationary_Vehicle in Mission02.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes innate AI behavior; starts conversations.
Source line:
4437Event hooks:
Created,Killed,Custom,Sound_Heard,Enemy_Seen,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Enemy_Seen,Innate_Disable,Start_Timer,Get_ID,Create_Conversation,Join_Conversation,Start_Conversation,Find_ObjectSummary source:
heuristic
Parameter Description:
Area_ID:int