Mission07.cpp

  • Category: mission

  • Active scripts: 122

  • Source: Code/Scripts/Mission07.cpp

M07_Activate_Bridge_Civ

M07_Activate_Bridge_Civ in Mission07.cpp initializes behavior when the object is created; watches enter or exit events.

  • Source line: 5205

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Enable_Spawner

  • Summary source: heuristic

M07_Activate_E10_Tank_Drop

M07_Activate_E10_Tank_Drop in Mission07.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.

  • Source line: 5272

  • Event hooks: Created, Custom, Entered

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Get_ID, Is_A_Star, Find_Object, Get_Facing, Create_Object, Get_Position, Set_Facing

  • Summary source: heuristic

M07_Activate_Encounter

M07_Activate_Encounter in Mission07.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events.

  • Source line: 3532

  • Event hooks: Created, Custom, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Enable_Spawner

  • Summary source: heuristic

Parameter Description:

Spawner_ID1=0:int, Spawner_ID2=0:int, Spawner_ID3=0:int, Spawner_ID4=0:int, Spawner_ID5=0:int,
Spawner_ID6=0:int

M07_Activate_Flyover

M07_Activate_Flyover in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; watches enter or exit events; uses timers; creates or destroys objects.

  • Source line: 5712

  • Event hooks: Created, Timer_Expired, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Object, Attach_Script, Start_Timer

  • Summary source: heuristic

Parameter Description:

Text_File:string

M07_Activate_Hostage_Encounter

M07_Activate_Hostage_Encounter in Mission07.cpp initializes behavior when the object is created; watches enter or exit events.

  • Source line: 4877

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Enable_Spawner

  • Summary source: heuristic

M07_Activate_Hotwire

M07_Activate_Hotwire in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 1900

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Enable_Spawner, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event

  • Summary source: heuristic

M07_Activate_Objective_704

M07_Activate_Objective_704 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 2205

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Enable_Spawner, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_Objective_705

M07_Activate_Objective_705 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 2255

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_Objective_706

M07_Activate_Objective_706 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 2301

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_Objective_707

M07_Activate_Objective_707 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 2347

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_Objective_708

M07_Activate_Objective_708 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 2392

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_Objective_710

M07_Activate_Objective_710 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 2438

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_Para_Drop

M07_Activate_Para_Drop in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects.

  • Source line: 5587

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Object, Set_Facing, Attach_Script

  • Summary source: heuristic

M07_Activate_Present

M07_Activate_Present in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; creates or destroys objects; starts conversations.

  • Source line: 2929

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Conversation, Join_Conversation, Start_Conversation, Create_Object, Set_Facing, Attach_Script

  • Summary source: heuristic

M07_Activate_Triangle_Apache

M07_Activate_Triangle_Apache in Mission07.cpp initializes behavior when the object is created; watches enter or exit events.

  • Source line: 4564

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Enable_Spawner

  • Summary source: heuristic

M07_Activate_V01

M07_Activate_V01 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 4232

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Activate_V05

M07_Activate_V05 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 3874

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Alley_Vehicle

M07_Alley_Vehicle in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events.

  • Source line: 6250

  • Event hooks: Created, Damaged, Custom, Enemy_Seen, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Action_Attack, Send_Custom_Event, Modify_Action, Start_Timer, Get_Player_Type

  • Summary source: heuristic

Parameter Description:

Waypath_ID=0:int

M07_APC_Dec

M07_APC_Dec in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; creates or destroys objects.

  • Source line: 5089

  • Event hooks: Created, Killed, Custom, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Action_Attack, Start_Timer, Get_ID, Get_Position, Get_Facing, Create_Object, Attach_Script

  • Summary source: heuristic

M07_APC_Dec_Soldier

M07_APC_Dec_Soldier in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 5172

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Biohazard_Barrel

M07_Biohazard_Barrel in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; creates explosions; controls animation playback.

  • Source line: 3157

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Animation_Frame, Create_Explosion, Get_Position, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Bridge_Civ

M07_Bridge_Civ in Mission07.cpp initializes behavior when the object is created; drives AI action commands.

  • Source line: 5235

  • Event hooks: Created, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Set_Innate_Is_Stationary

  • Summary source: heuristic

Parameter Description:

Waypath_ID=0:int

M07_Bridge_Overlook_Apache

M07_Bridge_Overlook_Apache in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.

  • Source line: 6411

  • Event hooks: Created, Enemy_Seen, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Disable_Physical_Collisions, Action_Goto, Enable_Enemy_Seen, Action_Attack, Modify_Action, Start_Timer

  • Summary source: heuristic

M07_Captured_Civ_Resist

M07_Captured_Civ_Resist in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; handles player poke interaction; drives AI action commands; sends custom events; changes inventory or weapons.

  • Source line: 2867

  • Event hooks: Created, Killed, Sound_Heard, Poked

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Set_Player_Type, Enable_HUD_Pokable_Indicator, Is_A_Star, Create_Logical_Sound, Get_Position, Give_PowerUp, Select_Weapon

  • Summary source: heuristic

M07_Cathedral_Controller

M07_Cathedral_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; creates explosions; starts conversations.

  • Source line: 1391

  • Event hooks: Created, Custom, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Create_Conversation, Join_Conversation, Start_Conversation, Start_Timer, Create_Object, Attach_Script, Set_Clouds, Send_Custom_Event

  • Summary source: heuristic

M07_Climb_Rope

M07_Climb_Rope in Mission07.cpp initializes behavior when the object is created; creates or destroys objects.

  • Source line: 6080

  • Event hooks: Created, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Action_Play_Animation, Destroy_Object

  • Summary source: heuristic

M07_Custom_Activate

M07_Custom_Activate in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 6366

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Object1_ID=0:int, Object2_ID=0:int, Object3_ID=0:int,

M07_DataDisc_01_DLS

M07_DataDisc_01_DLS in Mission07.cpp responds to custom events.

  • Source line: 6613

  • Event hooks: Custom

  • Persistence hooks: none detected

  • Key engine calls: Reveal_Encyclopedia_Vehicle

  • Summary source: heuristic

M07_DataDisc_02_DLS

M07_DataDisc_02_DLS in Mission07.cpp responds to custom events.

  • Source line: 6625

  • Event hooks: Custom

  • Persistence hooks: none detected

  • Key engine calls: Reveal_Encyclopedia_Character

  • Summary source: heuristic

M07_Deactivate_Encounter

M07_Deactivate_Encounter in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 3633

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Activate_Zone=0:int

M07_Deactivate_Para_Drop

M07_Deactivate_Para_Drop in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 5633

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Deactivate_TownSquare_Chinook

M07_Deactivate_TownSquare_Chinook in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 2795

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Deactivate_V01

M07_Deactivate_V01 in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 4260

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Dead6_Engineer

M07_Dead6_Engineer in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes inventory or weapons.

  • Source line: 969

  • Event hooks: Created, Destroyed, Killed, Damaged, Custom, Sound_Heard, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Set_Innate_Is_Stationary, Get_Max_Health, Get_Max_Shield_Strength, Find_Object, Action_Goto, Apply_Damage, Action_Reset

  • Summary source: heuristic

M07_Dead6_Grenadier

M07_Dead6_Grenadier in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 646

  • Event hooks: Created, Killed, Damaged, Custom, Sound_Heard, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Get_Max_Health, Get_Max_Shield_Strength, Enable_Hibernation, Action_Goto, Apply_Damage, Find_Object, Set_Innate_Soldier_Home_Location

  • Summary source: heuristic

M07_Dead6_Grenadier2

M07_Dead6_Grenadier2 in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 776

  • Event hooks: Created, Killed, Damaged, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Action_Goto, Get_ID, Send_Custom_Event, Find_Object, Set_HUD_Help_Text

  • Summary source: heuristic

M07_Dead6_Minigunner

M07_Dead6_Minigunner in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 404

  • Event hooks: Created, Killed, Damaged, Custom, Sound_Heard, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Get_Max_Health, Get_Max_Shield_Strength, Enable_Hibernation, Action_Goto, Apply_Damage, Find_Object, Set_Innate_Soldier_Home_Location

  • Summary source: heuristic

M07_Dead6_MiniGunner2

M07_Dead6_MiniGunner2 in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 825

  • Event hooks: Created, Killed, Damaged, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Action_Goto, Get_ID, Send_Custom_Event, Find_Object, Set_HUD_Help_Text

  • Summary source: heuristic

M07_Dead6_Rocket_Soldier

M07_Dead6_Rocket_Soldier in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 525

  • Event hooks: Created, Killed, Damaged, Custom, Sound_Heard, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Get_Max_Health, Get_Max_Shield_Strength, Enable_Hibernation, Action_Goto, Find_Object, Apply_Damage, Set_Innate_Soldier_Home_Location

  • Summary source: heuristic

M07_Dead6_Rocket_Soldier2

M07_Dead6_Rocket_Soldier2 in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 873

  • Event hooks: Created, Killed, Damaged, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Action_Goto, Get_ID, Send_Custom_Event, Find_Object, Set_HUD_Help_Text

  • Summary source: heuristic

M07_Deadeye_Nod_Chinook

M07_Deadeye_Nod_Chinook in Mission07.cpp initializes behavior when the object is created.

  • Source line: 6220

  • Event hooks: Created, Damaged

  • Persistence hooks: none detected

  • Key engine calls: Get_Health, Set_Health, Get_Max_Health, Apply_Damage

  • Summary source: heuristic

M07_Destroyed_SAM_Site

M07_Destroyed_SAM_Site in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; plays sounds.

  • Source line: 2573

  • Event hooks: Created, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Start_Timer, Create_2D_Sound

  • Summary source: heuristic

M07_Disable_Hibernation

M07_Disable_Hibernation in Mission07.cpp initializes behavior when the object is created.

  • Source line: 5752

  • Event hooks: Created

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation

  • Summary source: heuristic

M07_E10_Tank

M07_E10_Tank in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; drives AI action commands; uses timers; sends custom events.

  • Source line: 5319

  • Event hooks: Created, Custom, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Send_Custom_Event, Find_Object, Start_Timer, Is_A_Star, Modify_Action, Action_Attack

  • Summary source: heuristic

M07_Encounter_Unit

M07_Encounter_Unit in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.

  • Source line: 3668

  • Event hooks: Created, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Action_Goto, Start_Timer, Apply_Damage, Get_Position, Create_Sound, Innate_Force_State_Enemy_Seen

  • Summary source: heuristic

Parameter Description:

Waypath_ID=0:int, Priority=0:int, Suicide=0:int, Stationary_at_End=0:int

M07_Evac_Site_APC

M07_Evac_Site_APC in Mission07.cpp reacts to destruction state; sends custom events.

  • Source line: 1826

  • Event hooks: Killed

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object, Debug_Message, Get_ID

  • Summary source: heuristic

M07_Evac_Site_APC_Soldier

M07_Evac_Site_APC_Soldier in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 1838

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Evac_Site_Controller

M07_Evac_Site_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; starts conversations.

  • Source line: 1752

  • Event hooks: Created, Custom, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Debug_Message, Start_Timer, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Evac_Site_Soldier

M07_Evac_Site_Soldier in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 1871

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Fancy_Inn_Controller

M07_Fancy_Inn_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; uses timers; sends custom events; creates or destroys objects.

  • Source line: 2063

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object, Enable_Spawner, Start_Timer, Destroy_Object, Create_Object, Set_HUD_Help_Text

  • Summary source: heuristic

M07_Fancy_Inn_Sam

M07_Fancy_Inn_Sam in Mission07.cpp responds to custom events; reacts to destruction state; sends custom events.

  • Source line: 1945

  • Event hooks: Killed, Custom

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Flyover_Controller

M07_Flyover_Controller in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; creates or destroys objects.

  • Source line: 5665

  • Event hooks: Created, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Start_Timer, Get_Random_Int, Create_Object, Attach_Script

  • Summary source: heuristic

M07_Fuel_Barrel

M07_Fuel_Barrel in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; creates explosions; controls animation playback.

  • Source line: 4910

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Animation_Frame, Create_Explosion, Get_Position, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Havoc_DLS

M07_Havoc_DLS in Mission07.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; changes inventory or weapons; starts conversations.

  • Source line: 332

  • Event hooks: Created, Killed, Custom, Sound_Heard, Enemy_Seen, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Give_PowerUp, Apply_Damage, Find_Object, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Send_Custom_Event

  • Summary source: heuristic

M07_Hostage

M07_Hostage in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers; creates or destroys objects.

  • Source line: 4977

  • Event hooks: Created, Action_Complete, Timer_Expired, Poked

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Start_Timer, Is_A_Star, Action_Play_Animation, Set_Innate_Is_Stationary, Get_Position, Get_Facing, Create_Object

  • Summary source: heuristic

M07_Hostage_Controller

M07_Hostage_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events.

  • Source line: 4937

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Enable_Spawner, Apply_Damage, Find_Object

  • Summary source: heuristic

M07_Hostage_Taker

M07_Hostage_Taker in Mission07.cpp initializes behavior when the object is created; drives AI action commands.

  • Source line: 5060

  • Event hooks: Created

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto

  • Summary source: heuristic

Parameter Description:

Waypath_ID=0:int

M07_Hotwire_Dead

M07_Hotwire_Dead in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 6677

  • Event hooks: Created, Action_Complete, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Find_Object, Create_Conversation, Join_Conversation, Start_Conversation, Monitor_Conversation, Set_HUD_Help_Text, Send_Custom_Event

  • Summary source: heuristic

M07_Hotwire_Help

M07_Hotwire_Help in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; starts conversations.

  • Source line: 6637

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Find_Object, Create_Conversation, Join_Conversation, Start_Conversation

  • Summary source: heuristic

M07_In_Nuke_Blast

M07_In_Nuke_Blast in Mission07.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 1555

  • Event hooks: Created, Custom, Entered

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object, Create_Conversation, Join_Conversation, Start_Conversation

  • Summary source: heuristic

M07_Inn_Apache

M07_Inn_Apache in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.

  • Source line: 2131

  • Event hooks: Created, Enemy_Seen, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Disable_Physical_Collisions, Action_Goto, Enable_Enemy_Seen, Action_Attack, Modify_Action, Start_Timer

  • Summary source: heuristic

M07_Inn_APC

M07_Inn_APC in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; creates or destroys objects.

  • Source line: 4086

  • Event hooks: Created, Killed, Custom, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Action_Attack, Start_Timer, Get_ID, Get_Position, Get_Facing, Create_Object, Attach_Script

  • Summary source: heuristic

M07_Inn_APC_Soldier

M07_Inn_APC_Soldier in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 4169

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Inn_Balcony_Sniper

M07_Inn_Balcony_Sniper in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 4202

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Inn_Evac

M07_Inn_Evac in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; controls animation playback; starts conversations.

  • Source line: 5900

  • Event hooks: Created, Custom, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Get_Position, Get_Facing, Create_Object, Set_Model, Set_Facing, Attach_Script, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Inn_Evac_Climb

M07_Inn_Evac_Climb in Mission07.cpp initializes behavior when the object is created; creates or destroys objects; controls animation playback.

  • Source line: 6057

  • Event hooks: Created, Animation_Complete

  • Persistence hooks: none detected

  • Key engine calls: Find_Object, Attach_Script, Attach_To_Object_Bone, Set_Animation, Destroy_Object

  • Summary source: heuristic

Parameter Description:

Dead6_ID=0:int

M07_Inn_Evac_Helicopter

M07_Inn_Evac_Helicopter in Mission07.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; controls animation playback.

  • Source line: 6161

  • Event hooks: Created, Damaged, Custom, Animation_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Disable_Physical_Collisions, Send_Custom_Event, Set_Animation, Enable_Collisions, Destroy_Object, Get_Health, Set_Health

  • Summary source: heuristic

M07_Inn_Evac_Rope

M07_Inn_Evac_Rope in Mission07.cpp responds to custom events; creates or destroys objects; controls animation playback.

  • Source line: 6105

  • Event hooks: Custom, Animation_Complete

  • Persistence hooks: none detected

  • Key engine calls: Set_Animation, Destroy_Object

  • Summary source: heuristic

M07_Inn_Evac_Trajectory

M07_Inn_Evac_Trajectory in Mission07.cpp responds to custom events; creates or destroys objects; controls animation playback.

  • Source line: 6133

  • Event hooks: Custom, Animation_Complete

  • Persistence hooks: none detected

  • Key engine calls: Set_Animation, Destroy_Object

  • Summary source: heuristic

M07_Mobile_Radar

M07_Mobile_Radar in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; creates explosions; controls animation playback.

  • Source line: 2586

  • Event hooks: Created, Killed, Damaged

  • Persistence hooks: none detected

  • Key engine calls: Set_Animation, Get_Health, Get_Max_Health, Create_Logical_Sound, Get_Position, Create_Explosion, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Move_Hotwire

M07_Move_Hotwire in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 5816

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Move_Loc=0:int

M07_Move_To_Evac

M07_Move_To_Evac in Mission07.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.

  • Source line: 5769

  • Event hooks: Created, Custom, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event

  • Summary source: heuristic

M07_Nod_Buggy_Dec

M07_Nod_Buggy_Dec in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers.

  • Source line: 4384

  • Event hooks: Created, Killed, Damaged, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Enable_Enemy_Seen, Action_Attack, Start_Timer

  • Summary source: heuristic

M07_Nod_Gun_Emplacement

M07_Nod_Gun_Emplacement in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 1679

  • Event hooks: Created, Killed, Damaged, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Enable_Enemy_Seen, Action_Attack, Start_Timer, Send_Custom_Event, Find_Object, Debug_Message, Get_ID

  • Summary source: heuristic

M07_Nod_Inn_Light_Tank_Dec

M07_Nod_Inn_Light_Tank_Dec in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 4014

  • Event hooks: Created, Killed, Damaged, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Enable_Enemy_Seen, Action_Attack, Start_Timer, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Nod_Light_Tank_Dec

M07_Nod_Light_Tank_Dec in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers.

  • Source line: 3905

  • Event hooks: Created, Killed, Damaged, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Enable_Enemy_Seen, Get_Random_Int, Find_Object, Action_Attack, Start_Timer

  • Summary source: heuristic

Parameter Description:

Attack_ID0=0:int, Attack_ID1=0:int, Attack_ID2=0:int

M07_Nod_Obelisk

M07_Nod_Obelisk in Mission07.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events.

  • Source line: 3408

  • Event hooks: Created, Killed, Custom

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Find_Object, Send_Custom_Event

  • Summary source: heuristic

M07_Nod_Obelisk_MCT

M07_Nod_Obelisk_MCT in Mission07.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; sends custom events.

  • Source line: 3456

  • Event hooks: Created, Custom, Poked

  • Persistence hooks: none detected

  • Key engine calls: Enable_HUD_Pokable_Indicator, Is_A_Star, Create_Sound, Get_Position, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Nod_Recon_Bike_Dec

M07_Nod_Recon_Bike_Dec in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers.

  • Source line: 4455

  • Event hooks: Created, Killed, Damaged, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Enable_Enemy_Seen, Action_Attack, Start_Timer

  • Summary source: heuristic

M07_Obelisk_Unit

M07_Obelisk_Unit in Mission07.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.

  • Source line: 6531

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Innate_Disable, Innate_Enable

  • Summary source: heuristic

M07_Objective_Controller

M07_Objective_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; updates objectives; starts conversations.

  • Source line: 44

  • Event hooks: Created, Custom, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Background_Music, Start_Timer, Add_Objective, Find_Object, Set_HUD_Help_Text, Set_Objective_Radar_Blip_Object, Set_Objective_HUD_Info_Position, Get_Position

  • Summary source: heuristic

M07_Out_Nuke_Blast

M07_Out_Nuke_Blast in Mission07.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; starts conversations.

  • Source line: 1618

  • Event hooks: Created, Custom, Entered

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Create_Conversation, Join_Conversation, Start_Conversation, Find_Object

  • Summary source: heuristic

M07_Para_Drop_Controller

M07_Para_Drop_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.

  • Source line: 5378

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Find_Object, Get_Facing, Create_Object, Get_Position, Set_Facing, Attach_Script

  • Summary source: heuristic

M07_Para_Drop_Unit

M07_Para_Drop_Unit in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 5542

  • Event hooks: Created, Killed, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Start_Timer, Set_Innate_Is_Stationary, Action_Goto, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Unit_ID=0:int

M07_Para_Drop_Zone

M07_Para_Drop_Zone in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 5514

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Zone_ID=0:int

M07_Park_Controller

M07_Park_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; sends custom events.

  • Source line: 3322

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Park_SSM

M07_Park_SSM in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; uses timers; sends custom events.

  • Source line: 3354

  • Event hooks: Created, Killed, Damaged, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Get_Health, Get_Max_Health, Create_Logical_Sound, Get_Position, Start_Timer, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Park_Stealth_Tank

M07_Park_Stealth_Tank in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 6558

  • Event hooks: Created, Killed, Damaged

  • Persistence hooks: none detected

  • Key engine calls: Get_Health, Get_Max_Health, Set_Health, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Park_Zone

M07_Park_Zone in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 3500

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Zone=0:int

M07_Player_Rocket_Emplacement

M07_Player_Rocket_Emplacement in Mission07.cpp initializes behavior when the object is created.

  • Source line: 5844

  • Event hooks: Created, Damaged

  • Persistence hooks: none detected

  • Key engine calls: Find_Object, Get_Health, Set_Health, Get_Max_Health, Apply_Damage

  • Summary source: heuristic

M07_Player_Vehicle

M07_Player_Vehicle in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 2968

  • Event hooks: Created, Killed, Damaged

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type, Get_Max_Health, Get_ID, Send_Custom_Event, Find_Object, Get_Health, Set_Health

  • Summary source: heuristic

M07_Playertype_Neutral

M07_Playertype_Neutral in Mission07.cpp initializes behavior when the object is created.

  • Source line: 5880

  • Event hooks: Created

  • Persistence hooks: none detected

  • Key engine calls: Set_Player_Type

  • Summary source: heuristic

M07_Prisoner_Gate

M07_Prisoner_Gate in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; controls animation playback.

  • Source line: 2843

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Animation_Frame, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Radar_Engineer

M07_Radar_Engineer in Mission07.cpp initializes behavior when the object is created; drives AI action commands.

  • Source line: 2622

  • Event hooks: Created, Sound_Heard, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Find_Object, Action_Goto, Action_Attack, Action_Reset, Set_Innate_Is_Stationary

  • Summary source: heuristic

Parameter Description:

Radar_ID=0:int

M07_Relocate_Triangle_Apache

M07_Relocate_Triangle_Apache in Mission07.cpp initializes behavior when the object is created; watches enter or exit events.

  • Source line: 4682

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Create_Logical_Sound, Get_Position

  • Summary source: heuristic

M07_SAM_Site_Logic

M07_SAM_Site_Logic in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; creates or destroys objects.

  • Source line: 2468

  • Event hooks: Created, Killed, Custom, Enemy_Seen, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Start_Timer, Get_Random, Is_A_Star, Get_ID, Get_Position, Action_Attack, Action_Reset

  • Summary source: heuristic

M07_SAM_Truck_100679

M07_SAM_Truck_100679 in Mission07.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state.

  • Source line: 2018

  • Event hooks: Created, Killed, Damaged, Custom

  • Persistence hooks: none detected

  • Key engine calls: Get_Max_Health, Set_Player_Type, Get_Health, Set_Health, Apply_Damage, Find_Object

  • Summary source: heuristic

M07_SAM_Truck_100680

M07_SAM_Truck_100680 in Mission07.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state.

  • Source line: 1973

  • Event hooks: Created, Killed, Damaged, Custom

  • Persistence hooks: none detected

  • Key engine calls: Get_Max_Health, Set_Player_Type, Get_Health, Set_Health, Apply_Damage, Find_Object

  • Summary source: heuristic

M07_SSM_Crate

M07_SSM_Crate in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; creates explosions.

  • Source line: 6592

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Create_Explosion, Get_Position, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_SSM_Unit

M07_SSM_Unit in Mission07.cpp initializes behavior when the object is created; drives AI action commands.

  • Source line: 6484

  • Event hooks: Created, Sound_Heard

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Set_Innate_Aggressiveness, Set_Innate_Take_Cover_Probability, Action_Goto, Get_Preset_Name, Action_Attack, Action_Reset

  • Summary source: heuristic

M07_Stockpile_Controller

M07_Stockpile_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; sends custom events.

  • Source line: 3240

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Enable_Spawner, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Stockpile_Engineer

M07_Stockpile_Engineer in Mission07.cpp initializes behavior when the object is created; drives AI action commands.

  • Source line: 3273

  • Event hooks: Created, Sound_Heard, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Enemy_Seen, Find_Object, Action_Goto, Action_Attack, Action_Reset, Set_Innate_Is_Stationary

  • Summary source: heuristic

M07_Stockpile_Object

M07_Stockpile_Object in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers.

  • Source line: 3184

  • Event hooks: Created, Damaged, Sound_Heard, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Apply_Damage, Create_Logical_Sound, Get_Position, Start_Timer, Get_Health, Get_Max_Health

  • Summary source: heuristic

M07_Sydney

M07_Sydney in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events; changes inventory or weapons.

  • Source line: 1268

  • Event hooks: Created, Killed, Damaged, Custom, Sound_Heard, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Enable_Hibernation, Get_Max_Health, Get_Max_Shield_Strength, Give_PowerUp, Select_Weapon, Action_Goto, Find_Object

  • Summary source: heuristic

M07_Sydney2

M07_Sydney2 in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 922

  • Event hooks: Created, Killed, Damaged, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Enable_Hibernation, Action_Goto, Get_ID, Send_Custom_Event, Find_Object, Set_HUD_Help_Text

  • Summary source: heuristic

M07_TownSquare_Controller

M07_TownSquare_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects.

  • Source line: 2720

  • Event hooks: Created, Custom, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Create_Object, Set_Facing, Attach_Script, Start_Timer, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_TownSquare_Gun_Emp

M07_TownSquare_Gun_Emp in Mission07.cpp reacts to destruction state.

  • Source line: 2826

  • Event hooks: Killed

  • Persistence hooks: none detected

  • Key engine calls: Enable_Spawner

  • Summary source: heuristic

M07_TownSquare_Unit

M07_TownSquare_Unit in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands.

  • Source line: 2673

  • Event hooks: Created, Killed, Action_Complete

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Action_Goto, Enable_Spawner

  • Summary source: heuristic

Parameter Description:

Spawn_ID=0:int, Waypath_ID=0:int

M07_Triangle_Apache

M07_Triangle_Apache in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; drives AI action commands; uses timers.

  • Source line: 4592

  • Event hooks: Created, Sound_Heard, Enemy_Seen, Action_Complete, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Enable_Enemy_Seen, Action_Attack, Modify_Action, Start_Timer

  • Summary source: heuristic

M07_Triangle_APC

M07_Triangle_APC in Mission07.cpp reacts to destruction state; sends custom events.

  • Source line: 4710

  • Event hooks: Killed

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_Triangle_APC_Soldier

M07_Triangle_APC_Soldier in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.

  • Source line: 4720

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Action_Goto, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Triangle_Controller

M07_Triangle_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.

  • Source line: 4784

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Create_Object, Set_Facing, Attach_Script, Send_Custom_Event, Find_Object, Enable_Spawner

  • Summary source: heuristic

M07_Triangle_Guard

M07_Triangle_Guard in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 4753

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

APC_ID=0:int

M07_Triangle_Unit

M07_Triangle_Unit in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 4855

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_V01_Controller

M07_V01_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects.

  • Source line: 4288

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Enable_Spawner, Create_Object, Set_Facing, Attach_Script

  • Summary source: heuristic

M07_V01_Destroyed_Flame_Tank

M07_V01_Destroyed_Flame_Tank in Mission07.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events.

  • Source line: 4350

  • Event hooks: Created, Killed, Custom

  • Persistence hooks: none detected

  • Key engine calls: Apply_Damage, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_V01_Unit

M07_V01_Unit in Mission07.cpp initializes behavior when the object is created; continues work on timer callbacks; reacts to destruction state; drives AI action commands; uses timers; sends custom events.

  • Source line: 4526

  • Event hooks: Created, Killed, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Start_Timer, Action_Goto, Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_V05_Controller

M07_V05_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; creates or destroys objects.

  • Source line: 3750

  • Event hooks: Created, Custom, Timer_Expired

  • Persistence hooks: none detected

  • Key engine calls: Start_Timer, Create_Object, Set_Facing, Attach_Script

  • Summary source: heuristic

M07_V05_Officer

M07_V05_Officer in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 3822

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Send_Custom_Event, Find_Object

  • Summary source: heuristic

M07_V05_Unit

M07_V05_Unit in Mission07.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 3847

  • Event hooks: Created, Killed

  • Persistence hooks: none detected

  • Key engine calls: Set_Innate_Is_Stationary, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Stationary=0:int

M07_Vehicle_Drop_Controller

M07_Vehicle_Drop_Controller in Mission07.cpp initializes behavior when the object is created; responds to custom events; creates or destroys objects; starts conversations.

  • Source line: 3008

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Create_Conversation, Join_Conversation, Start_Conversation, Find_Object, Get_Facing, Create_Object, Get_Position, Set_Facing

  • Summary source: heuristic

M07_Vehicle_Drop_Zone

M07_Vehicle_Drop_Zone in Mission07.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.

  • Source line: 3122

  • Event hooks: Created, Entered

  • Persistence hooks: none detected

  • Key engine calls: Is_A_Star, Send_Custom_Event, Find_Object

  • Summary source: heuristic

Parameter Description:

Zone_ID=0:int