OpenW3D Script Reference
This section is generated from active DECLARE_SCRIPT(...) registrations
found in the local OpenW3D Code/Scripts tree.
Active scripts indexed:
1655Source files indexed:
41Summary precedence: manual override, source comment, then heuristic
The machine-readable catalog for future LevelEditQt integration is stored
in scripts/openw3d-script-catalog.json. Manual overrides live in
scripts/openw3d-script-overrides.json.
Categories
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By Source File
- DrMobius.cpp
- GroupScript.cpp
- Mission00.cpp
- Mission01.cpp
- Mission02.cpp
- Mission03.cpp
- Mission04.cpp
- Mission05.cpp
- Mission06.cpp
- Mission07.cpp
- mission08.cpp
- Mission09.cpp
- Mission10.cpp
- Mission11.cpp
- MissionDemo.cpp
- MissionS04.cpp
- MissionX0.cpp
- Test_BMG.cpp
- Test_Cinematic.cpp
- Test_DAK.cpp
- Test_DAY.cpp
- Test_DLS.cpp
- Test_DME.cpp
- Test_GTH.cpp
- Test_PDS.cpp
- Test_RAD.cpp
- Test_RMV.cpp
- Test_RMV_Toolkit.cpp
- Toolkit.cpp
- Toolkit_Actions.cpp
- Toolkit_Animations.cpp
- Toolkit_Broadcaster.cpp
- Toolkit_Explosions.cpp
- Toolkit_Objectives.cpp
- Toolkit_Objects.cpp
- Toolkit_Powerup.cpp
- Toolkit_Siege.cpp
- Toolkit_Sounds.cpp
- Toolkit_Spawners.cpp
- Toolkit_Triggers.cpp
- unitcombat.cpp