Test_Cinematic.cpp
Category:
test-and-prototypeActive scripts:
3Source:
Code/Scripts/Test_Cinematic.cpp
M00_Cinematic_Attack_Command_DLS
M00_Cinematic_Attack_Command_DLS in Test_Cinematic.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events.
Source line:
45Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Get_Facing,Get_Position,Action_Attack,Send_Custom_Event,Action_ResetSummary source:
heuristic
Parameter Description:
AttackDuration=1.0:float
Test_Cinematic
Test_Cinematic in Test_Cinematic.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; controls animation playback; plays sounds; changes innate AI behavior.
Source line:
122Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks:
Save_Data,Load_DataKey engine calls:
Debug_Message,Text_File_Open,Text_File_Get_String,Text_File_Close,Get_Sync_Time,Begin_Chunk,Save_Data,End_ChunkSummary source:
heuristic
Parameter Description:
ControlFilename=:string
Test_Cinematic_Primary_Killed
Test_Cinematic_Primary_Killed in Test_Cinematic.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
73Event hooks:
Created,Destroyed,KilledPersistence hooks: none detected
Key engine calls:
Debug_Message,Find_Object,Send_Custom_EventSummary source:
heuristic
Parameter Description:
CallbackID=:int