Test_Cinematic.cpp

  • Category: test-and-prototype

  • Active scripts: 3

  • Source: Code/Scripts/Test_Cinematic.cpp

M00_Cinematic_Attack_Command_DLS

M00_Cinematic_Attack_Command_DLS in Test_Cinematic.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events.

  • Source line: 45

  • Event hooks: Created, Custom

  • Persistence hooks: none detected

  • Key engine calls: Get_Facing, Get_Position, Action_Attack, Send_Custom_Event, Action_Reset

  • Summary source: heuristic

Parameter Description:

AttackDuration=1.0:float

Test_Cinematic

Test_Cinematic in Test_Cinematic.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events; creates or destroys objects; controls animation playback; plays sounds; changes innate AI behavior.

  • Source line: 122

  • Event hooks: Created, Custom, Timer_Expired

  • Persistence hooks: Save_Data, Load_Data

  • Key engine calls: Debug_Message, Text_File_Open, Text_File_Get_String, Text_File_Close, Get_Sync_Time, Begin_Chunk, Save_Data, End_Chunk

  • Summary source: heuristic

Parameter Description:

ControlFilename=:string

Test_Cinematic_Primary_Killed

Test_Cinematic_Primary_Killed in Test_Cinematic.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.

  • Source line: 73

  • Event hooks: Created, Destroyed, Killed

  • Persistence hooks: none detected

  • Key engine calls: Debug_Message, Find_Object, Send_Custom_Event

  • Summary source: heuristic

Parameter Description:

CallbackID=:int