Test_DAK.cpp
Category:
test-and-prototypeActive scripts:
7Source:
Code/Scripts/Test_DAK.cpp
DAK_Electric_Death_DAK
DAK_Electric_Death_DAK in Test_DAK.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
146Event hooks:
Created,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Get_Random,Send_Custom_Event,Get_Position,Create_Object,Attach_Script,Apply_DamageSummary source:
heuristic
DAK_Fire_Gas_Elec_Death_DAK
DAK_Fire_Gas_Elec_Death_DAK in Test_DAK.cpp implements script callbacks.
Source line:
72Event hooks:
Damaged,Action_CompletePersistence hooks: none detected
Key engine calls:
Get_Health,Get_Max_Health,Action_Play_Animation,Apply_DamageSummary source:
heuristic
Parameter Description:
DeathType:string
DAK_PCT_Pokable_DAK
DAK_PCT_Pokable_DAK in Test_DAK.cpp initializes behavior when the object is created.
Source line:
180Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Display_Health_BarSummary source:
heuristic
DAK_PlayerSpotted
DAK_PlayerSpotted in Test_DAK.cpp drives AI action commands.
Source line:
50Event hooks:
DamagedPersistence hooks: none detected
Key engine calls:
Find_Object,Action_Goto,Action_AttackSummary source:
heuristic
DAK_TestScriptOne
DAK_TestScriptOne in Test_DAK.cpp drives AI action commands.
Source line:
36Event hooks:
DamagedPersistence hooks: none detected
Key engine calls:
Is_A_Star,Action_GotoSummary source:
heuristic
DAK_Vehicle_Regen_DAK
DAK_Vehicle_Regen_DAK in Test_DAK.cpp initializes behavior when the object is created; responds to custom events; sends custom events.
Source line:
124Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Get_Health,Get_Max_Health,Apply_DamageSummary source:
heuristic
M00_BUILDING_EXPLODE_NO_DAMAGE_DAK
M00_BUILDING_EXPLODE_NO_DAMAGE_DAK in Test_DAK.cpp reacts to destruction state; creates explosions.
Source line:
190Event hooks:
KilledPersistence hooks: none detected
Key engine calls:
Create_Explosion,Shake_Camera,Get_PositionSummary source:
heuristic