Mission11.cpp
Category:
missionActive scripts:
171Source:
Code/Scripts/Mission11.cpp
M00_MutantHeal_Script_JDG
M00_MutantHeal_Script_JDG in Mission11.cpp initializes behavior when the object is created.
Source line:
5073Event hooks:
Created,DamagedPersistence hooks: none detected
Key engine calls:
Get_Health,Action_Play_Animation,Get_Position,Create_SoundSummary source:
heuristic
M11_AblesTomb_TalkZone_JDG
M11_AblesTomb_TalkZone_JDG in Mission11.cpp watches enter or exit events; creates or destroys objects; starts conversations.
Source line:
6125Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Destroy_ObjectSummary source:
heuristic
M11_Barracks_LivingQuarters_T13_EntryZone_JDG
M11_Barracks_LivingQuarters_T13_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
3148Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T14_EntryZone_JDG
M11_Barracks_LivingQuarters_T14_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2881Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T15_EntryZone_JDG
M11_Barracks_LivingQuarters_T15_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
3015Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T16_EntryZone_JDG
M11_Barracks_LivingQuarters_T16_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
3277Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T17_EntryZone_JDG
M11_Barracks_LivingQuarters_T17_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2961Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T18_EntryZone_JDG
M11_Barracks_LivingQuarters_T18_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2758Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T19_EntryZone_JDG
M11_Barracks_LivingQuarters_T19_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2556Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_LivingQuarters_T20_EntryZone_JDG
M11_Barracks_LivingQuarters_T20_EntryZone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events.
Source line:
2493Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Barracks_MutantConversationGuy_01_JDG
M11_Barracks_MutantConversationGuy_01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events; changes innate AI behavior; starts conversations.
Source line:
3059Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_EventSummary source:
heuristic
M11_Barracks_MutantConversationGuy_02_JDG
M11_Barracks_MutantConversationGuy_02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
3122Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Action_Reset,Action_GotoSummary source:
heuristic
M11_Barracks_MutantReject_JDG
M11_Barracks_MutantReject_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
2529Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Action_Attack,Get_Position,Create_SoundSummary source:
heuristic
M11_Barracks_MutantUprising_BlackhandGuy_JDG
M11_Barracks_MutantUprising_BlackhandGuy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
6715Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Find_Object,Action_AttackSummary source:
heuristic
M11_Barracks_MutantUprising_Mutant01_JDG
M11_Barracks_MutantUprising_Mutant01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
6766Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Find_Object,Action_Attack,Get_Position,Create_SoundSummary source:
heuristic
M11_Barracks_MutantUprising_Mutant02_JDG
M11_Barracks_MutantUprising_Mutant02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
6796Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Find_Object,Action_Attack,Get_Position,Create_SoundSummary source:
heuristic
M11_Barracks_Scientist_JDG
M11_Barracks_Scientist_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; starts conversations.
Source line:
2592Event hooks:
Created,Killed,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Action_Play_Animation,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Action_Goto,Set_Innate_Is_StationarySummary source:
heuristic
M11_Barracks_ShowerStealthSoldier_JDG
M11_Barracks_ShowerStealthSoldier_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events; starts conversations.
Source line:
2918Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Enable_Stealth,Set_Innate_Is_Stationary,Set_Loiters_Allowed,Send_Custom_Event,Create_Conversation,Join_Conversation,Start_ConversationSummary source:
heuristic
M11_Barracks_SpawnedDude_JDG
M11_Barracks_SpawnedDude_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events.
Source line:
2422Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Set_Innate_Aggressiveness,Set_Innate_Take_Cover_Probability,Send_Custom_Event,Get_Random_Int,Action_Goto,Action_Play_AnimationSummary source:
heuristic
M11_Barracks_SpawnerController_JDG
Putting scripts dealing with the barracks/living quarters encounters here
Source line:
2358Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Trigger_Spawner,Attach_Script,Get_IDSummary source:
source comment
Source Notes:
Putting scripts dealing with the barracks/living quarters encounters here
M11_Barracks_TechnicianConversation_Blackhand_JDG
M11_Barracks_TechnicianConversation_Blackhand_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events; changes innate AI behavior; starts conversations.
Source line:
2802Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Find_Object,Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_EventSummary source:
heuristic
M11_Barracks_TechnicianConversation_Tech_JDG
M11_Barracks_TechnicianConversation_Tech_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
2857Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Action_AttackSummary source:
heuristic
M11_Barracks_ToiletMutant01_JDG
M11_Barracks_ToiletMutant01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; changes innate AI behavior.
Source line:
3192Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Set_Loiters_Allowed,Action_Play_Animation,Innate_Enable,Get_Random,Send_Custom_Event,Get_Position,Create_SoundSummary source:
heuristic
M11_Barracks_ToiletMutant02_JDG
M11_Barracks_ToiletMutant02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; changes innate AI behavior.
Source line:
3235Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Set_Loiters_Allowed,Action_Play_Animation,Innate_Enable,Get_Random,Send_Custom_Event,Get_Position,Create_SoundSummary source:
heuristic
M11_Barracks_Visceroid_JDG
M11_Barracks_Visceroid_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; changes innate AI behavior.
Source line:
6141Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Innate_Enable,Action_AttackSummary source:
heuristic
M11_Barracks_Visceroid_KeyCarrier_JDG
M11_Barracks_Visceroid_KeyCarrier_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; creates or destroys objects; changes innate AI behavior.
Source line:
6165Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Get_Position,Create_Object,Innate_Enable,Action_AttackSummary source:
heuristic
M11_Barracks_Visceroid_Morpher_JDG
M11_Barracks_Visceroid_Morpher_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; changes innate AI behavior.
Source line:
6197Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Action_Play_Animation,Get_Position,Create_Object,Send_Custom_Event,Apply_DamageSummary source:
heuristic
M11_BattleStationAlpha_CommanderEncounter_KaneHead_JDG
M11_BattleStationAlpha_CommanderEncounter_KaneHead_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
5786Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_BattleStationAlpha_HavocEncounter_KaneHead_JDG
M11_BattleStationAlpha_HavocEncounter_KaneHead_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
5806Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_C130_Dropoff_Controller_JDG
M11_C130_Dropoff_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; creates or destroys objects.
Source line:
1476Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Get_Random,Get_Difficulty_Level,Create_Object,Attach_Script,Set_FacingSummary source:
heuristic
M11_C130_Dropoff_Dude_JDG
M11_C130_Dropoff_Dude_JDG in Mission11.cpp reacts to destruction state; sends custom events.
Source line:
1546Event hooks:
Killed,Animation_CompletePersistence hooks: none detected
Key engine calls:
Attach_Script,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_CABAL_Babble_Contoller_JDG
M11_CABAL_Babble_Contoller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events.
Source line:
6005Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Get_Position,Get_Random,Create_Sound,Send_Custom_Event,Get_Random_IntSummary source:
heuristic
M11_CeilingRepeller2_JDG
M11_CeilingRepeller2_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
11236Event hooks:
Created,Killed,Animation_CompletePersistence hooks: none detected
Key engine calls:
Action_Attack,Attach_Script,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_CeilingRepeller_JDG
M11_CeilingRepeller_JDG in Mission11.cpp reacts to destruction state; sends custom events.
Source line:
5435Event hooks:
Killed,Animation_CompletePersistence hooks: none detected
Key engine calls:
Attach_Script,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_CeilingRepellers_Controller2_JDG
M11_CeilingRepellers_Controller2_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; controls animation playback.
Source line:
11136Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Send_Custom_Event,Create_Object,Set_Facing,Attach_Script,Get_ID,Find_Object,Set_AnimationSummary source:
heuristic
M11_CeilingRepellers_Controller_JDG
M11_CeilingRepellers_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; controls animation playback.
Source line:
5277Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Send_Custom_Event,Create_Object,Set_Facing,Attach_Script,Get_ID,Find_Object,Set_AnimationSummary source:
heuristic
M11_CeilingRepellers_RopeA_JDG
M11_CeilingRepellers_RopeA_JDG in Mission11.cpp initializes behavior when the object is created; sends custom events.
Source line:
5409Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_CeilingRepellers_RopeB_JDG
M11_CeilingRepellers_RopeB_JDG in Mission11.cpp initializes behavior when the object is created; sends custom events.
Source line:
5422Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_CeilingRepellers_RopeC_JDG
M11_CeilingRepellers_RopeC_JDG in Mission11.cpp initializes behavior when the object is created; sends custom events.
Source line:
11221Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Cell_Mutant01_JDG
M11_Cell_Mutant01_JDG in Mission11.cpp initializes behavior when the object is created; changes innate AI behavior.
Source line:
7184Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Loiters_Allowed,Action_Play_Animation,Set_Player_Type,Set_Obj_Radar_Blip_ColorSummary source:
heuristic
M11_Cell_Mutant02_JDG
M11_Cell_Mutant02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands.
Source line:
7200Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Set_Loiters_Allowed,Action_Play_Animation,Set_Player_Type,Set_Obj_Radar_Blip_Color,Action_Goto,Find_Object,Action_AttackSummary source:
heuristic
M11_Cell_Visceroid_JDG
M11_Cell_Visceroid_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands.
Source line:
7263Event hooks:
Created,Killed,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Set_Player_Type,Set_Obj_Radar_Blip_Color,Enable_Cinematic_Freeze,Get_ID,Set_Position,Action_Goto,Find_Object,Action_AttackSummary source:
heuristic
M11_Cinematic_Havoc_Script_JDG
M11_Cinematic_Havoc_Script_JDG in Mission11.cpp initializes behavior when the object is created; changes inventory or weapons.
Source line:
6864Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Select_WeaponSummary source:
heuristic
M11_Cinematic_Petrova_Script_JDG
M11_Cinematic_Petrova_Script_JDG in Mission11.cpp initializes behavior when the object is created; changes inventory or weapons.
Source line:
6872Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_Stealth,Select_WeaponSummary source:
heuristic
M11_Cryochamber_DestroyedSimple_JDG
M11_Cryochamber_DestroyedSimple_JDG in Mission11.cpp initializes behavior when the object is created; controls animation playback.
Source line:
3410Event hooks:
Created,DamagedPersistence hooks: none detected
Key engine calls:
Get_Position,Set_Shield_Type,Set_Animation_Frame,Set_Health,Set_AnimationSummary source:
heuristic
M11_Cryochamber_Simple_JDG
M11_Cryochamber_Simple_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; creates explosions; controls animation playback.
Source line:
8406Event hooks:
Created,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Set_Animation_Frame,Get_Position,Get_Facing,Create_Explosion,Set_Animation,Send_Custom_Event,Find_Object,Set_HealthSummary source:
heuristic
Parameter Description:
chamber_number:int
M11_Elevator_Switch_MasterControllerScript_JDG
M11_Elevator_Switch_MasterControllerScript_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers; sends custom events.
Source line:
10630Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Static_Anim_Phys_Goto_Frame,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_End_First_Objective_Zone_JDG
Putting OBJECTIVE related stuff here–zones etc.
Source line:
4798Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Get_Random,Destroy_ObjectSummary source:
source comment
Source Notes:
Putting OBJECTIVE related stuff here--zones etc.
M11_End_Mission_Switch_JDG
M11_End_Mission_Switch_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; controls animation playback.
Source line:
4887Event hooks:
Created,Killed,Damaged,CustomPersistence hooks: none detected
Key engine calls:
Get_Health,Set_Shield_Type,Mission_Complete,Set_Health,Set_AnimationSummary source:
heuristic
M11_End_Third_Objective_Zone_JDG
M11_End_Third_Objective_Zone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; starts conversations.
Source line:
5482Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_ExternalArtillery_Controller_JDG
M11_ExternalArtillery_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates explosions.
Source line:
1137Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Create_Explosion,Get_Random,Create_Sound,Monitor_SoundSummary source:
heuristic
M11_ExternalIonCannon_Controller_JDG
M11_ExternalIonCannon_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; uses timers; sends custom events; creates or destroys objects.
Source line:
805Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Get_Random,Send_Custom_Event,Start_Timer,Get_Position,Create_Sound,Get_Random_Int,Create_ObjectSummary source:
heuristic
M11_ExternalSound_Controller_GDITanks_JDG
M11_ExternalSound_Controller_GDITanks_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers.
Source line:
955Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Random,Start_Timer,Get_Position,Create_SoundSummary source:
heuristic
M11_ExternalSound_Controller_GDITroops_JDG
M11_ExternalSound_Controller_GDITroops_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers.
Source line:
1051Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Random,Start_Timer,Get_Position,Create_SoundSummary source:
heuristic
M11_ExternalSound_Controller_NodTanks_JDG
M11_ExternalSound_Controller_NodTanks_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers.
Source line:
907Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Random,Start_Timer,Get_Position,Create_SoundSummary source:
heuristic
M11_ExternalSound_Controller_NodTroops_JDG
M11_ExternalSound_Controller_NodTroops_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; uses timers.
Source line:
1003Event hooks:
Created,Custom,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Get_Random,Start_Timer,Get_Position,Create_SoundSummary source:
heuristic
M11_FirstFloor_Elevator_Switch_Script_JDG
M11_FirstFloor_Elevator_Switch_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; sends custom events; controls animation playback.
Source line:
10564Event hooks:
Created,Custom,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Animation_Frame,Find_Object,Send_Custom_Event,Set_AnimationSummary source:
heuristic
M11_FirstFloor_Stuff_Controller_JDG
Putting remaining scripts dealing with first few minutes of mision here–including C130 drop off stuff
Source line:
708Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Send_Custom_Event,Find_ObjectSummary source:
source comment
Source Notes:
Putting remaining scripts dealing with first few minutes of mision here--including C130 drop off stuff
M11_Floor01_ChaseGuy_JDG
M11_Floor01_ChaseGuy_JDG in Mission11.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
1463Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Action_AttackSummary source:
heuristic
M11_Floor01_FireGuy_JDG
M11_Floor01_FireGuy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events.
Source line:
1438Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Get_Health,Get_Random,Set_Health,Apply_Damage,Enable_Hibernation,Send_Custom_EventSummary source:
heuristic
M11_Floor01_InitialPatrol_Left01_JDG
M11_Floor01_InitialPatrol_Left01_JDG in Mission11.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
5851Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Action_Goto,Set_Innate_Is_StationarySummary source:
heuristic
M11_Floor01_InitialPatrol_Right01_JDG
M11_Floor01_InitialPatrol_Right01_JDG in Mission11.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
5886Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Action_Goto,Set_Innate_Is_StationarySummary source:
heuristic
M11_Floor01_SecurityTurret_JDG
M11_Floor01_SecurityTurret_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects.
Source line:
553Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Get_Position,Create_Sound,Stop_Sound,Send_Custom_Event,Get_ID,Get_Random_Int,Create_Object,Find_ObjectSummary source:
heuristic
M11_Floor01_SecurityTurrets_Controller_JDG
Putting scripts dealing with level 01 security turrets here
Source line:
464Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Sound,Find_Object,Get_Random,Send_Custom_Event,Create_ObjectSummary source:
source comment
Source Notes:
Putting scripts dealing with level 01 security turrets here
M11_Floor01_StealthSoldier01_JDG
M11_Floor01_StealthSoldier01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers.
Source line:
1226Event hooks:
Created,Damaged,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Enable_Stealth,Action_Goto,Get_Random,Start_Timer,Action_Reset,Set_Innate_Is_Stationary,Action_Attack,Get_PositionSummary source:
heuristic
M11_Floor01_StealthSoldier02_JDG
M11_Floor01_StealthSoldier02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; continues work on timer callbacks; handles player poke interaction; drives AI action commands; uses timers.
Source line:
1333Event hooks:
Created,Damaged,Custom,Action_Complete,Timer_Expired,PokedPersistence hooks: none detected
Key engine calls:
Enable_Stealth,Action_Goto,Get_Random,Start_Timer,Action_Reset,Set_Innate_Is_Stationary,Action_Attack,Get_PositionSummary source:
heuristic
M11_Flyover_Contoller_JDG
M11_Flyover_Contoller_JDG in Mission11.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers; creates or destroys objects.
Source line:
6826Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Start_Timer,Create_Object,Attach_ScriptSummary source:
heuristic
M11_ForthFloor_Elevator_Switch_Script_JDG
M11_ForthFloor_Elevator_Switch_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; sends custom events; controls animation playback.
Source line:
10365Event hooks:
Created,Custom,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Animation_Frame,Find_Object,Send_Custom_Event,Set_AnimationSummary source:
heuristic
M11_GreenRoom_EntryZone_JDG
M11_GreenRoom_EntryZone_JDG in Mission11.cpp watches enter or exit events; creates or destroys objects.
Source line:
2036Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Create_Object,Attach_Script,Destroy_ObjectSummary source:
heuristic
M11_GreenRoom_SurpriseGuy_JDG
M11_GreenRoom_SurpriseGuy_JDG in Mission11.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
2053Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Grant_Key,Action_GotoSummary source:
heuristic
M11_IonCannon_Guy_JDG
M11_IonCannon_Guy_JDG in Mission11.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
892Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Get_Position,Action_AttackSummary source:
heuristic
M11_KaneRoom_KaneEncounter_Hologram_JDG
M11_KaneRoom_KaneEncounter_Hologram_JDG in Mission11.cpp initializes behavior when the object is created; controls animation playback.
Source line:
5997Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_AnimationSummary source:
heuristic
M11_KaneRoom_KaneEncounter_Kane_JDG
M11_KaneRoom_KaneEncounter_Kane_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; starts conversations.
Source line:
5949Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Debug_Message,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_KaneRoom_KaneEncounter_Zone_JDG
M11_KaneRoom_KaneEncounter_Zone_JDG in Mission11.cpp watches enter or exit events; creates or destroys objects.
Source line:
5920Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Create_Object_At_Bone,Disable_All_Collisions,Attach_To_Object_Bone,Set_Loiters_Allowed,Attach_Script,Get_ID,Destroy_ObjectSummary source:
heuristic
M11_KanesRoom_SecurityTurret_JDG
M11_KanesRoom_SecurityTurret_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects.
Source line:
4924Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Get_Position,Create_Sound,Stop_Sound,Send_Custom_Event,Get_Random_Int,Create_Object,Find_Object,Get_RandomSummary source:
heuristic
M11_KanesRoom_SecurityZone_JDG
M11_KanesRoom_SecurityZone_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4999Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Get_Random,Create_ObjectSummary source:
heuristic
M11_KeyCard_01_Carrier_JDG
M11_KeyCard_01_Carrier_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events; creates or destroys objects.
Source line:
174Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Send_Custom_Event,Get_Position,Create_Object,Attach_ScriptSummary source:
heuristic
M11_Lab_Cryochamber_Controller_JDG
M11_Lab_Cryochamber_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects.
Source line:
7673Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Create_Object,Set_Facing,Get_ID,Attach_Script,Set_Model,Create_Object_At_Bone,Attach_To_Object_Bone,Destroy_ObjectSummary source:
heuristic
M11_Lab_Cryochamber_Switch01_JDG
M11_Lab_Cryochamber_Switch01_JDG in Mission11.cpp initializes behavior when the object is created; handles player poke interaction; sends custom events; controls animation playback.
Source line:
5109Event hooks:
Created,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Animation_Frame,Create_Sound,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_Lab_Cryochamber_Switch02_JDG
M11_Lab_Cryochamber_Switch02_JDG in Mission11.cpp initializes behavior when the object is created; handles player poke interaction; sends custom events; controls animation playback.
Source line:
7595Event hooks:
Created,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Animation_Frame,Create_Sound,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_LabMutant_Simple_JDG
M11_LabMutant_Simple_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects; controls animation playback; changes inventory or weapons; changes innate AI behavior.
Source line:
8495Event hooks:
Created,Killed,Damaged,Custom,Animation_CompletePersistence hooks: none detected
Key engine calls:
Innate_Disable,Set_Loiters_Allowed,Select_Weapon,Set_Animation_Frame,Get_Max_Health,Get_Max_Shield_Strength,Set_Health,Set_Shield_StrengthSummary source:
heuristic
M11_Laboratory_EntryZone_JDG
Putting main laboratory related scripts here
Source line:
3331Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
source comment
Source Notes:
Putting main laboratory related scripts here
M11_Laboratory_Mutant_JDG
M11_Laboratory_Mutant_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
5247Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Get_Position,Set_Innate_Soldier_Home_Location,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_Laboratory_Scientist_JDG
M11_Laboratory_Scientist_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; changes innate AI behavior.
Source line:
5143Event hooks:
Created,Killed,Damaged,Custom,Sound_Heard,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Innate_Disable,Send_Custom_Event,Innate_Enable,Action_Play_Animation,Action_Reset,Get_ID,Action_Goto,Find_ObjectSummary source:
heuristic
M11_Level03Key_Script_JDG
M11_Level03Key_Script_JDG in Mission11.cpp responds to custom events; sends custom events.
Source line:
6483Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Mission_Controller_JDG
Putting MISSION CONTROLLER here
Source line:
196Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Show_Player_Map_Marker,Reveal_Map,Enable_Hibernation,Send_Custom_Event,Add_Objective,Find_Object,Set_Objective_Radar_Blip_Object,Set_Objective_HUD_InfoSummary source:
source comment
Source Notes:
Putting MISSION CONTROLLER here
M11_MuseumLevel_Defender_Aggressive_JDG
M11_MuseumLevel_Defender_Aggressive_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; changes innate AI behavior.
Source line:
1730Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Trigger_Spawner,Attach_Script,Innate_Enable,Set_Innate_Aggressiveness,Set_Innate_Take_Cover_ProbabilitySummary source:
heuristic
M11_MuseumLevel_Defender_Defensive_JDG
M11_MuseumLevel_Defender_Defensive_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; changes innate AI behavior.
Source line:
1770Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Innate_Disable,Trigger_Spawner,Attach_Script,Innate_Enable,Set_Innate_Aggressiveness,Set_Innate_Take_Cover_ProbabilitySummary source:
heuristic
M11_MuseumLevel_Disable_Spawners_Zone_JDG
M11_MuseumLevel_Disable_Spawners_Zone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
1810Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_MuseumLevel_EntryZone_JDG
Putting scripts dealing with the museum and the bar-area rooms here
Source line:
1651Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
source comment
Source Notes:
Putting scripts dealing with the museum and the bar-area rooms here
M11_MuseumLevel_Spawner_JDG
M11_MuseumLevel_Spawner_JDG in Mission11.cpp initializes behavior when the object is created; continues work on timer callbacks; uses timers.
Source line:
1710Event hooks:
Created,Timer_ExpiredPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Start_TimerSummary source:
heuristic
M11_Mutant_Crypt_Spawners_Controller_JDG
M11_Mutant_Crypt_Spawners_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events.
Source line:
3450Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Trigger_Spawner,Attach_Script,Get_ID,Find_ObjectSummary source:
heuristic
M11_Mutant_ShatterGlass_JDG
M11_Mutant_ShatterGlass_JDG in Mission11.cpp initializes behavior when the object is created; creates or destroys objects; controls animation playback.
Source line:
3393Event hooks:
Created,Animation_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Set_Animation,Destroy_ObjectSummary source:
heuristic
M11_Mutant_TrajectoryBone_JDG
M11_Mutant_TrajectoryBone_JDG in Mission11.cpp initializes behavior when the object is created; creates or destroys objects; controls animation playback.
Source line:
3375Event hooks:
Created,Animation_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Set_Animation,Destroy_ObjectSummary source:
heuristic
M11_MutantCrypt_Spawner02_Guy_JDG
M11_MutantCrypt_Spawner02_Guy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; changes inventory or weapons.
Source line:
4312Event hooks:
Created,Killed,Custom,Sound_Heard,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Select_Weapon,Get_Random,Send_Custom_Event,Action_Goto,Find_Object,Get_Position,Create_Sound,Create_Logical_SoundSummary source:
heuristic
M11_MutantCrypt_Spawner03_Guy_JDG
M11_MutantCrypt_Spawner03_Guy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; changes inventory or weapons.
Source line:
4115Event hooks:
Created,Killed,Custom,Sound_Heard,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Select_Weapon,Get_Random,Send_Custom_Event,Find_Object,Get_Position,Create_Sound,Create_Logical_Sound,Action_GotoSummary source:
heuristic
M11_MutantCrypt_Spawner04_Guy_JDG
M11_MutantCrypt_Spawner04_Guy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; changes inventory or weapons.
Source line:
3972Event hooks:
Created,Killed,Custom,Sound_Heard,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Select_Weapon,Get_Random,Send_Custom_Event,Action_Goto,Find_Object,Get_Position,Create_Sound,Create_Logical_SoundSummary source:
heuristic
M11_MutantCrypt_Spawner05_Guy_JDG
M11_MutantCrypt_Spawner05_Guy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; changes inventory or weapons.
Source line:
3779Event hooks:
Created,Killed,Custom,Sound_Heard,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Select_Weapon,Get_Random,Send_Custom_Event,Find_Object,Get_Position,Create_Sound,Create_Logical_Sound,Action_GotoSummary source:
heuristic
M11_MutantCrypt_Spawner06_Guy_JDG
M11_MutantCrypt_Spawner06_Guy_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; changes inventory or weapons.
Source line:
3591Event hooks:
Created,Killed,Custom,Sound_Heard,Enemy_Seen,Action_CompletePersistence hooks: none detected
Key engine calls:
Select_Weapon,Get_Random,Send_Custom_Event,Find_Object,Get_Position,Create_Sound,Create_Logical_Sound,Action_GotoSummary source:
heuristic
M11_NetRunnerRoom_EntryZone_JDG
Putting scripts dealing with the netrunner room here
Source line:
1574Event hooks:
Created,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
source comment
Source Notes:
Putting scripts dealing with the netrunner room here
M11_NetRunnerRoom_ExitZone_JDG
M11_NetRunnerRoom_ExitZone_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
1604Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Get_Random,Send_Custom_EventSummary source:
heuristic
M11_NukeSilo_Protector_JDG
Putting SYNDEY Escort related stuff here
Source line:
4784Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Get_Position,Set_Innate_Soldier_Home_LocationSummary source:
source comment
Source Notes:
Putting SYNDEY Escort related stuff here
M11_ObeliskBattle_Contoller_JDG
M11_ObeliskBattle_Contoller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; uses timers; sends custom events; creates explosions.
Source line:
7128Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Get_Random,Send_Custom_Event,Start_Timer,Get_Random_Int,Create_ExplosionSummary source:
heuristic
M11_Okay_ToPlay_MidtroZone_JDG
M11_Okay_ToPlay_MidtroZone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
6498Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Petrova_Script_JDG
M11_Petrova_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects; changes inventory or weapons; changes innate AI behavior.
Source line:
6226Event hooks:
Created,Killed,Damaged,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Select_Weapon,Innate_Disable,Enable_Stealth,Action_Play_Animation,Get_Max_Health,Get_Max_Shield_Strength,Set_Health,Set_Shield_StrengthSummary source:
heuristic
M11_Petrova_StealthSoldier_Controller_JDG
M11_Petrova_StealthSoldier_Controller_JDG in Mission11.cpp responds to custom events; sends custom events.
Source line:
9113Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Trigger_Spawner,Attach_Script,Get_ID,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_StealthSoldier_Initial01_JDG
M11_Petrova_StealthSoldier_Initial01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
9189Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Enable_Cinematic_Freeze,Action_Attack,Action_Reset,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_StealthSoldier_Initial02_JDG
M11_Petrova_StealthSoldier_Initial02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
9226Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Enable_Cinematic_Freeze,Action_Attack,Action_Reset,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_StealthSoldier_Initial03_JDG
M11_Petrova_StealthSoldier_Initial03_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
9262Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Enable_Cinematic_Freeze,Action_Attack,Action_Reset,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_StealthSoldier_Reinforcement01_JDG
M11_Petrova_StealthSoldier_Reinforcement01_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
9299Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Grant_Key,Action_Attack,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_StealthSoldier_Reinforcement02_JDG
M11_Petrova_StealthSoldier_Reinforcement02_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
9322Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Grant_Key,Action_Attack,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_StealthSoldier_Reinforcement03_JDG
M11_Petrova_StealthSoldier_Reinforcement03_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
9345Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Grant_Key,Action_Attack,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Petrova_Taunt_Controller_JDG
M11_Petrova_Taunt_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events.
Source line:
7525Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Get_Random_Int,Find_Object,Get_Position,Create_Sound,Get_RandomSummary source:
heuristic
M11_PowerCore_EntryZone_JDG
M11_PowerCore_EntryZone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4681Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Destroy_Object,Send_Custom_Event,Create_Object,Attach_ScriptSummary source:
heuristic
M11_PowerCore_Initial_StealthSoldier_JDG
M11_PowerCore_Initial_StealthSoldier_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; changes innate AI behavior.
Source line:
4592Event hooks:
Created,Custom,Enemy_SeenPersistence hooks: none detected
Key engine calls:
Innate_Disable,Enable_Stealth,Innate_Enable,Get_Position,Create_Sound,Set_Innate_Is_StationarySummary source:
heuristic
M11_PowerCore_Powerup_Zone_JDG
M11_PowerCore_Powerup_Zone_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4621Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Get_Random,Get_Random_Int,Create_ObjectSummary source:
heuristic
M11_PowerCore_StealthSoldier_Group2_JDG
M11_PowerCore_StealthSoldier_Group2_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; creates or destroys objects; changes innate AI behavior.
Source line:
4535Event hooks:
Created,Killed,Custom,Sound_HeardPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Enable_Stealth,Innate_Disable,Innate_Enable,Get_Position,Get_Random_Int,Create_ObjectSummary source:
heuristic
M11_PowerCore_StealthSoldier_JDG
M11_PowerCore_StealthSoldier_JDG in Mission11.cpp initializes behavior when the object is created; drives AI action commands.
Source line:
4580Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Action_GotoSummary source:
heuristic
M11_PowerCore_TriggerPetrova_EnterZone_JDG
M11_PowerCore_TriggerPetrova_EnterZone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
6688Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Debug_Message,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_PowerCore_WanderingMutant_JDG
Putting POWERCORE related scripts here
Source line:
4449Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Get_Position,Find_Closest_Soldier,Action_GotoSummary source:
source comment
Source Notes:
Putting POWERCORE related scripts here
M11_PowerCore_WanderingMutantSpawner_JDG
M11_PowerCore_WanderingMutantSpawner_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events.
Source line:
4468Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Send_Custom_Event,Action_Goto,Get_Position,Create_Sound,Action_Play_Animation,Apply_DamageSummary source:
heuristic
M11_PowerupDifficulty_Manager_JDG
M11_PowerupDifficulty_Manager_JDG in Mission11.cpp initializes behavior when the object is created; creates or destroys objects.
Source line:
7361Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Get_Difficulty_Level,Create_Object,Enable_SpawnerSummary source:
heuristic
M11_SecondFloor_Elevator_Switch_Script_JDG
M11_SecondFloor_Elevator_Switch_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; sends custom events; controls animation playback.
Source line:
10498Event hooks:
Created,Custom,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Animation_Frame,Find_Object,Send_Custom_Event,Set_AnimationSummary source:
heuristic
M11_SecondHolograph_EntryZone_JDG
M11_SecondHolograph_EntryZone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
5834Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_SecurityCamera_JDG
M11_SecurityCamera_JDG in Mission11.cpp initializes behavior when the object is created.
Source line:
5518Event hooks:
Created,Action_CompletePersistence hooks: none detected
Key engine calls:
Get_Position,Action_Face_LocationSummary source:
heuristic
M11_Seths_Room_Conversation_Zone_JDG
M11_Seths_Room_Conversation_Zone_JDG in Mission11.cpp watches enter or exit events; creates or destroys objects; starts conversations.
Source line:
5261Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorController_JDG
M11_Silo_ElevatorController_JDG in Mission11.cpp initializes behavior when the object is created.
Source line:
8637Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Static_Anim_Phys_Goto_FrameSummary source:
heuristic
M11_Silo_ElevatorDeactivator_JDG
M11_Silo_ElevatorDeactivator_JDG in Mission11.cpp responds to custom events; sends custom events.
Source line:
10039Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Silo_ElevatorZone01_JDG
M11_Silo_ElevatorZone01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
8649Event hooks:
Created,Custom,Entered,ExitedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Position,Create_Sound,Shake_Camera,Static_Anim_Phys_Goto_Frame,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorZone01_Top_JDG
M11_Silo_ElevatorZone01_Top_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events.
Source line:
10240Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_Silo_ElevatorZone02_JDG
M11_Silo_ElevatorZone02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
8723Event hooks:
Created,Custom,Entered,ExitedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Position,Create_Sound,Shake_Camera,Static_Anim_Phys_Goto_Frame,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorZone02_Top_JDG
M11_Silo_ElevatorZone02_Top_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
10299Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorZone03_JDG
M11_Silo_ElevatorZone03_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
8797Event hooks:
Created,Custom,Entered,ExitedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Position,Create_Sound,Shake_Camera,Static_Anim_Phys_Goto_Frame,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorZone03_Top_JDG
M11_Silo_ElevatorZone03_Top_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
10321Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorZone04_JDG
M11_Silo_ElevatorZone04_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
8871Event hooks:
Created,Custom,Entered,ExitedPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Position,Create_Sound,Shake_Camera,Static_Anim_Phys_Goto_Frame,Destroy_ObjectSummary source:
heuristic
M11_Silo_ElevatorZone04_Top_JDG
M11_Silo_ElevatorZone04_Top_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
10343Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_SimpleSydney_Script_JDG
M11_SimpleSydney_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; controls animation playback.
Source line:
6982Event hooks:
Created,Custom,Animation_CompletePersistence hooks: none detected
Key engine calls:
Enable_Cinematic_Freeze,Find_Object,Get_Position,Get_Facing,Create_Object,Set_Model,Set_Facing,Attach_ScriptSummary source:
heuristic
M11_Start_Fifth_Objective_Zone_JDG
M11_Start_Fifth_Objective_Zone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
4862Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Destroy_ObjectSummary source:
heuristic
M11_Start_FirstMidtro_Zone_JDG
M11_Start_FirstMidtro_Zone_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
6515Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Set_Position,Set_Facing,Control_Enable,Set_Is_Rendered,Find_Object,Set_Shield_Strength,Set_Obj_Radar_Blip_ShapeSummary source:
heuristic
M11_Start_Third_Objective_Zone_JDG
M11_Start_Third_Objective_Zone_JDG in Mission11.cpp initializes behavior when the object is created; watches enter or exit events; sends custom events; creates or destroys objects; starts conversations.
Source line:
4817Event hooks:
Created,Action_Complete,EnteredPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Monitor_Conversation,Send_Custom_Event,Find_Object,Destroy_ObjectSummary source:
heuristic
M11_Sydney_Rally_Zone_01_JDG
M11_Sydney_Rally_Zone_01_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
8945Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Sydney_Rally_Zone_02_JDG
M11_Sydney_Rally_Zone_02_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
8982Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Sydney_Rally_Zone_03_JDG
M11_Sydney_Rally_Zone_03_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
9019Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Sydney_Rally_Zone_03b_JDG
M11_Sydney_Rally_Zone_03b_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
9066Event hooks:
Created,Custom,EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
heuristic
M11_Sydney_SandM_Chair_Script_JDG
M11_Sydney_SandM_Chair_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; controls animation playback.
Source line:
6903Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Enable_Cinematic_Freeze,Set_AnimationSummary source:
heuristic
M11_Sydney_SandM_Machine_Script_JDG
M11_Sydney_SandM_Machine_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; controls animation playback.
Source line:
6881Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Cinematic_Freeze,Set_Animation,Enable_HibernationSummary source:
heuristic
M11_Sydney_SandM_Sydney_Bone_JDG
M11_Sydney_SandM_Sydney_Bone_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; controls animation playback.
Source line:
6939Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Cinematic_Freeze,Enable_Hibernation,Debug_Message,Set_AnimationSummary source:
heuristic
M11_Sydney_SandM_Wall_Script_JDG
M11_Sydney_SandM_Wall_Script_JDG in Mission11.cpp responds to custom events; creates or destroys objects.
Source line:
6925Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Destroy_ObjectSummary source:
heuristic
M11_Sydney_Script_JDG
M11_Sydney_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects; plays sounds; changes innate AI behavior; starts conversations.
Source line:
9368Event hooks:
Created,Killed,Damaged,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Set_Shield_Type,Innate_Disable,Set_Obj_Radar_Blip_Shape,Set_Is_Visible,Set_Is_Rendered,Grant_Key,Set_HUD_Help_Text,Create_ConversationSummary source:
heuristic
M11_Temple_Commander_JDG
M11_Temple_Commander_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events; creates or destroys objects.
Source line:
5551Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Find_Object,Action_Attack,Action_Reset,Destroy_Object,Send_Custom_EventSummary source:
heuristic
M11_Temple_Hologram_01_JDG
M11_Temple_Hologram_01_JDG in Mission11.cpp initializes behavior when the object is created; controls animation playback.
Source line:
5826Event hooks:
CreatedPersistence hooks: none detected
Key engine calls:
Set_AnimationSummary source:
heuristic
M11_Temple_Hologram_Controller_JDG
M11_Temple_Hologram_Controller_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events; creates or destroys objects; starts conversations.
Source line:
5595Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Find_Object,Create_Object_At_Bone,Disable_All_Collisions,Attach_To_Object_Bone,Set_Loiters_Allowed,Attach_Script,Get_IDSummary source:
heuristic
M11_Theres_Sydney_Zone_JDG
M11_Theres_Sydney_Zone_JDG in Mission11.cpp watches enter or exit events; creates or destroys objects; starts conversations.
Source line:
5455Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Create_Conversation,Join_Conversation,Start_Conversation,Find_Object,Destroy_ObjectSummary source:
heuristic
M11_ThirdFloor_Elevator_Switch_Script_JDG
M11_ThirdFloor_Elevator_Switch_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; handles player poke interaction; sends custom events; controls animation playback.
Source line:
10431Event hooks:
Created,Custom,PokedPersistence hooks: none detected
Key engine calls:
Enable_HUD_Pokable_Indicator,Set_Animation_Frame,Find_Object,Send_Custom_Event,Set_AnimationSummary source:
heuristic
M11_Turn_Off_FirstFloor_Stuff_JDG
M11_Turn_Off_FirstFloor_Stuff_JDG in Mission11.cpp watches enter or exit events; sends custom events.
Source line:
770Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_Turn_On_FirstFloor_Stuff_JDG
M11_Turn_On_FirstFloor_Stuff_JDG in Mission11.cpp watches enter or exit events; sends custom events.
Source line:
781Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_Turn_On_Mutant_Crypt_Spawners_Zone_JDG
Putting Mutant crypt related scripts here…turn on spawner–turn off spawners etc…
Source line:
3433Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Destroy_ObjectSummary source:
source comment
Source Notes:
Putting Mutant crypt related scripts here...turn on spawner--turn off spawners etc...
M11_VoltRifle_Monitor_Script_JDG
M11_VoltRifle_Monitor_Script_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events.
Source line:
91Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Enable_Hibernation,Send_Custom_EventSummary source:
heuristic
M11_VoltRifle_Script_JDG
M11_VoltRifle_Script_JDG in Mission11.cpp responds to custom events; sends custom events; creates or destroys objects.
Source line:
130Event hooks:
CustomPersistence hooks: none detected
Key engine calls:
Create_Object,Find_Object,Send_Custom_EventSummary source:
heuristic
M11_VoltRifleGuy_Script_JDG
Putting level specific character scripts here…sydney, petrova, havoc, etc…
Source line:
48Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Position,Create_ObjectSummary source:
source comment
Source Notes:
Putting level specific character scripts here...sydney, petrova, havoc, etc...
M11_WarRoom_BattleController_JDG
M11_WarRoom_BattleController_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; sends custom events.
Source line:
2211Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Get_Difficulty_Level,Trigger_Spawner,Attach_ScriptSummary source:
heuristic
M11_WarRoom_Engineer_JDG
M11_WarRoom_Engineer_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; sends custom events.
Source line:
2114Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Action_Play_Animation,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_WarRoom_EntryZone_JDG
Putting scripts dealing with war room encounters here
Source line:
2070Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_Event,Get_Random,Destroy_ObjectSummary source:
source comment
Source Notes:
Putting scripts dealing with war room encounters here
M11_WarRoom_ExitZone_JDG
M11_WarRoom_ExitZone_JDG in Mission11.cpp watches enter or exit events; sends custom events; creates or destroys objects.
Source line:
2332Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Send_Custom_Event,Find_Object,Destroy_ObjectSummary source:
heuristic
M11_WarRoom_SecurityTurret_JDG
M11_WarRoom_SecurityTurret_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; creates or destroys objects.
Source line:
2158Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Get_Position,Create_Sound,Stop_Sound,Create_Object,Start_Sound,Get_Random,Action_AttackSummary source:
heuristic
M11_WarRoom_SpawnedDude_JDG
M11_WarRoom_SpawnedDude_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; reacts to destruction state; drives AI action commands; sends custom events.
Source line:
2303Event hooks:
Created,Killed,CustomPersistence hooks: none detected
Key engine calls:
Set_Player_Type,Enable_Hibernation,Action_Attack,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_WarRoom_StationaryTech_JDG
M11_WarRoom_StationaryTech_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; sends custom events.
Source line:
2139Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Action_Play_Animation,Set_Innate_Is_Stationary,Send_Custom_Event,Find_ObjectSummary source:
heuristic
M11_WetBar_MutantGuard_JDG
M11_WetBar_MutantGuard_JDG in Mission11.cpp initializes behavior when the object is created; reacts to destruction state; creates or destroys objects.
Source line:
1933Event hooks:
Created,KilledPersistence hooks: none detected
Key engine calls:
Set_Innate_Is_Stationary,Set_Player_Type,Get_Position,Create_ObjectSummary source:
heuristic
M11_WetBar_NeighborRoom_EntryZone_JDG
M11_WetBar_NeighborRoom_EntryZone_JDG in Mission11.cpp watches enter or exit events; sends custom events.
Source line:
1869Event hooks:
EnteredPersistence hooks: none detected
Key engine calls:
Find_Object,Send_Custom_EventSummary source:
heuristic
M11_WetBar_NeighborRoom_SpawnedDude_JDG
M11_WetBar_NeighborRoom_SpawnedDude_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events; drives AI action commands; sends custom events.
Source line:
1965Event hooks:
Created,Custom,Action_CompletePersistence hooks: none detected
Key engine calls:
Set_Innate_Aggressiveness,Set_Innate_Take_Cover_Probability,Send_Custom_Event,Get_Random_Int,Action_Goto,Action_Play_AnimationSummary source:
heuristic
M11_WetBar_NeighborRoom_SpawnerController_JDG
M11_WetBar_NeighborRoom_SpawnerController_JDG in Mission11.cpp initializes behavior when the object is created; responds to custom events.
Source line:
1884Event hooks:
Created,CustomPersistence hooks: none detected
Key engine calls:
Find_Object,Trigger_Spawner,Get_IDSummary source:
heuristic